Person 1: Hey man, what's so great about Animal Crossing?
Person 2: You go fishing and dig up stuff and buy furniture and have animal neighbors and a loan-shark raccoon.
Person 1: That sounds terribly boring.
*after 5 minutes of playing*
Person 1: WHY HAVE I NEVER PLAYED THIS BEFORE
Released in 2002 by Nintendo, Animal Crossing, a game for the Nintendo GameCube was dubbed a "communication game" due to many aspects of communication being featured in the game. Players live in a virtual town and live life as they see it, interacting with villagers, fishing, shopping, catching bugs, and whatever else they wish to do.