(Yssy) is one of the best people you'll ever meet she is cute and funny she is a really good friend and will always pick you up when you fall. She hates hard high fives and is very soft and cuddly
She’s one of BEST person I ever have in the world, she’s always put other people first sometimes it’s frustrating to see. She never let other people down but herself. She’s always there when you need her the most. Having a yasyfa to be around could bring you a lot of joys and blessing but be careful when she’s mad, she would go very quiet all you can do is just wait till it’s pass. When she’s acting like she doesn’t like you; her translation means she really likes you.
She’s one of BEST person I ever have in the world, she’s always put other people first sometimes it’s frustrating to see. She never let other people down but herself. She’s always there when you need her the most. Having a yasyfa to be around could bring you a lot of joys and blessing but be careful when she’s mad, she would go very quiet all you can do is just wait till it’s pass. When she’s acting like she doesn’t like you; her translation means she really likes you.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.