This expression originated with the Royal Navy where stores or equipment were found to be damaged, wouldn’t work or could not be used for the purpose for which they were intended. The expression quickly found wider usage and is now applied to not just stores and equipment, but to organisations, designs even concepts. It can also be applied to co-workers if they are not doing their job properly and, in extreme cases, used as a put down where someone is a complete arsehole and unsuitable to be considered part of the human race.
Even in the very remote chance that they didn't kill their children, Casey Anthony and Diane Downs were by many accounts very unfit mothers and put their own frivolities and desires before their children; Anthony lived the "bella vita" while Downs was a bed hopper who preyed on married men and neither worried about the safety of their children.
George W. Bush was a shamefully unfit president who recklessly endangered his people and made them look like fools.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.