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Two wrongs don't make a right

1: It is never right to wrong someone, even if they have wronged you first.

2: It is not acceptable to do something bad to someone just because they did something bad to you first.

2: Pointing out somebody's wrongdoing to you will not correct a situation by doing wrong to that somebody.
The way the world is now, the phrase "two wrongs don't make a right" is getting blowed off more and more.
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Two wrongs don't make a right

If someone does something bad to you, getting revenge will just make the situation worst.
Why did you get revenge on me? You know that two wrongs don't make a right, do you?

Two wrongs don't make a right

Something an arsehole whines when you treat them the same way they treat you. Double standards and hypocrisy at it's finest.
Andy:You ate my donut! How dare you!
Brent:Screw you Andy! you always help yourself to my food and leave the damn wrappers in the fridge!
Andy:Yeah well two wrongs don't make a right!
Brent:Andy take your double standards and shove it up your arsehole! Treat people how you want to be treated you selfish hypocrite!

Two wrongs don't make a right

The world's oldest copout. Obviously this term was coined by someone who had just wronged someone and feared their wrath.
I know I just punched you in the face for no reason even though you were minding your own business, but don't hit me back because two wrongs don't make a right bro.

Two Wrongs Don't Make A Right

Revenge is not the answer to all of your problems.
Whether or not the saying "Two wrongs don't make a right" is morally correct has been heavily disputed to this day.

For the most part, the saying has been demonized due to it being used as a quick comeback for when an asshole who just got what he deserved cannot think of anything better to say. Think of The Golden Rule: "Treat others the way you wish to be treated."
More from Urban Dictionary

murderhobo 

In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.

The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
murderhobo by Loup&S September 9, 2021
Word of the Day on September 22, 2026
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.

Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.

A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."
Whale by FQ_GFY February 3, 2020
Word of the Day on September 21, 2026
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