A family of German desent that has formed into a gang. Created in East Rutherford New Jersey, and later expanded into Hell's kitchen, the Group has managed to keep a low profile in the media. They are known to be particularily endowed in the New Jersey and New England area.
He’s a bit shy at first but once he gains your trust he’ll be funny and nice to you. He also loves making jokes about other people’s appearance but hates it when they make fun of him. He’s really rude sometimes but his soft heart regrets it later. Most of the time he’s lazy but secretly he’s very athletic. He also loses trust as fast as he gains it so be careful to not lose it. He’s very good at keeping secrets as well and will not tell anyone except maybe it’ll slip out from time to time. He also blames other stuff instead of admitting he just sucks at something and is also big talk but doesn’t show it with his actions sometimes. But in general he’s a great person to be around and a great friend.
Sneider: Haha i’ll shit on you in fortnite kid *Sneider gets destroyed*
Jaime: What about now huh Sneider: I WAS LAGGING BRO
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.