Positive or negative expectations about circumstances, events, or people that may affect a persons behavior toward them in a manner that he or she (unknowingly) creates situations in which those expectations are fulfilled.
In other words, causing something to happen by believing it will come true
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Example 1: An employer sees a new employee and automatically expects him to be disloyal. The employer then treats the employee in a way to elicit the very response he concluded.
Example 2: Labeling someone a "criminal," and treating that person as such, may foster criminal behavior in the person who is subjected to the expectation, thus creating a self fulfilling prophecy
A twat who claims he's only behaving like a twat in defence of the fact that other people keep calling him a twat behind his back.
Similar to a self-fulfilling prophecy but more personal, and often used as a defense mechanism, usually by men to avoid ever having to engage with anyone emotionally, or say sorry.
Their phrase of choice should you ask them why they're behaving like a twat is of course: 'Are you calling me a twat then!?' and then centre all their twatness upon you as you obviously must be the source of why everyone thinks they're a twat, and are no longer inviting them to any more social events.
I can't be bothered to try and make sense of the man anymore, he just seems to be a self-fulfilling twat.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.