The winning contender for worst Final Fantasy game ever created. It was released after Final Fantasy VII and Squaresoft were hoping it would be just as successful as the last one. However, the changes they made to the system in the game were radical and only served to cripple the game, making it vastly unpopular and a flop.
The story focuses on a group of six characters, most of whom are mercenaries contracted out to help a struggling (read: worst I've ever seen) rebel group. From there, the characters fall victim to incredibly hackneyed, trite and implausible twists and turns in the story (such as the point where they all find out they knew each other as children but had their memories wiped).
The gameplay is quite bad and actively discourages the use of magic. The characters themselves have little to distinguish themselves from each other apart from their Limit Breaks. The Junctioning system (used to help improve your character, since evryone levels up at the same rate regardless of their level) is unnecessarily complex and fiddly, detracting from what little good gameplay there was.
Some elements of the game were good, but ultimately Final Fantasy VIII was a flop compared to may of the others.
The story focuses on a group of six characters, most of whom are mercenaries contracted out to help a struggling (read: worst I've ever seen) rebel group. From there, the characters fall victim to incredibly hackneyed, trite and implausible twists and turns in the story (such as the point where they all find out they knew each other as children but had their memories wiped).
The gameplay is quite bad and actively discourages the use of magic. The characters themselves have little to distinguish themselves from each other apart from their Limit Breaks. The Junctioning system (used to help improve your character, since evryone levels up at the same rate regardless of their level) is unnecessarily complex and fiddly, detracting from what little good gameplay there was.
Some elements of the game were good, but ultimately Final Fantasy VIII was a flop compared to may of the others.
by Lofwyr September 3, 2005
Get the Final Fantasy VIII mug.by different_name April 12, 2008
Get the final fantasy shrine mug.by asdfqweryu July 23, 2005
Get the Final Fantasy VII: Advent Children mug.A game that get's so freakin' easy after Atma (You get stuff like Ultima,Genji Glove,Offering,Illumina,Atma Weapon,etc,can you make the game easier?!).
But I gotta say it KICKS ASS. And it has the best villain ever,Kefka! Mog pwnz too.
This game proves that easy cheeziness can still be incredibly AWESOME.
But I gotta say it KICKS ASS. And it has the best villain ever,Kefka! Mog pwnz too.
This game proves that easy cheeziness can still be incredibly AWESOME.
by 0niTTRay October 14, 2003
Get the Final Fantasy 6 mug.I would call it Final Fantasy XII Lite, but even that label would be far too generous. A complete regression in terms of gameplay design - (no more seamless battle transition with enemies on the field, a dumbed down less in-depth AI system and less control over the party than ever before) - is not something you often see in any gaming series, although Final Fantasy has never been particularly consistent in its quality. Even so, it is as if Square Enix are trying to drag the series down to the bottom of the JRPG barrel. I understand Dragon Quest was getting lonely down there, but this is just embarrassing.
Final Fantasy XIII fanboy: ZOMG its gonna be the best RPG EVAR.
Rational Final Fantasy Fan: What, because it is a complete backstep compared to XII? Or because the visuals are completely underwhelming? Or because the voice acting from the trailers actually sounds atrocious?
Rational Final Fantasy Fan: What, because it is a complete backstep compared to XII? Or because the visuals are completely underwhelming? Or because the voice acting from the trailers actually sounds atrocious?
by Ivalice-Alliance November 8, 2009
Get the Final Fantasy XIII mug.The worst fucking Final Fantasy ever. With the lamest main character, along with Squall, pathetic storyline and ending aswell.
ZANARKAND!?!? ZANARKAND?!?! OMFG I MUST GET TO ZANARKAND!?!? < Tidus
"Dude, shut the fuck up *snaps disc* < Player
"Dude, shut the fuck up *snaps disc* < Player
by Cloud October 20, 2003
Get the Final Fantasy 10 mug.Not as sucessful as the last two games because:
- Very restrictive and crappy limit break system, which often meant wasting hugely powerful moves on worthless opponents such as goblins, and then not using these moves again for another 50 or so battles
- Treasure items in hidden places in almost every single location your character can be a part of means that most players will feel frustrated at reaching the halfway point of the game and then realise they've failed to complete 60% of the games quests, because they missed a few important items in the first couple of villages (that were beside a girls bed in a random house, for example)
- New, weird races, which had no appeal to anyone and instead made the game feel surreal and alienated
- Cocky shit of a main character who you will feel the need to murder at several stages in the game
- The fact most new locations are destroyed a couple of minutes after you've left them, leaving you at the end of the game with fuck all to re-visit
- Un-customisable and straight forward character development, leaving almost no choices at all open to the player in how each character is improved, apart from choosing their equipment
- After acquiring all the games playable characters into your party, you feel as if you're travelling with a bunch of misfits, not a group of heroes who want to save the world
- Confusing, fickle and somewhat pointless storyline
- Lack of a "do what you like before the end boss" part of the game, like in FF7 with the airship
- Lack of massively powerful opponents, like the WEAPONs in FF7 and the hidden GF's in FF8
- That depressing feeling that this game has been aimed at the "younger audience"
- Slow and clumsy battle animation
- Shit summoning attacks
- No real excitement in the storyline and little information about the game's other characters
- Somewhat lack of seriousness that the other two games had, and instead has been replaced by a wizard candy-house ye-olde-medieavel world
- Frankly shit end sequence
- And to top it off, the slow realisation that this is probably the best game Square is going to produce in a long time, this confirmed when playing FF10
- Bad game music
- Very restrictive and crappy limit break system, which often meant wasting hugely powerful moves on worthless opponents such as goblins, and then not using these moves again for another 50 or so battles
- Treasure items in hidden places in almost every single location your character can be a part of means that most players will feel frustrated at reaching the halfway point of the game and then realise they've failed to complete 60% of the games quests, because they missed a few important items in the first couple of villages (that were beside a girls bed in a random house, for example)
- New, weird races, which had no appeal to anyone and instead made the game feel surreal and alienated
- Cocky shit of a main character who you will feel the need to murder at several stages in the game
- The fact most new locations are destroyed a couple of minutes after you've left them, leaving you at the end of the game with fuck all to re-visit
- Un-customisable and straight forward character development, leaving almost no choices at all open to the player in how each character is improved, apart from choosing their equipment
- After acquiring all the games playable characters into your party, you feel as if you're travelling with a bunch of misfits, not a group of heroes who want to save the world
- Confusing, fickle and somewhat pointless storyline
- Lack of a "do what you like before the end boss" part of the game, like in FF7 with the airship
- Lack of massively powerful opponents, like the WEAPONs in FF7 and the hidden GF's in FF8
- That depressing feeling that this game has been aimed at the "younger audience"
- Slow and clumsy battle animation
- Shit summoning attacks
- No real excitement in the storyline and little information about the game's other characters
- Somewhat lack of seriousness that the other two games had, and instead has been replaced by a wizard candy-house ye-olde-medieavel world
- Frankly shit end sequence
- And to top it off, the slow realisation that this is probably the best game Square is going to produce in a long time, this confirmed when playing FF10
- Bad game music
Final Fantasy 9 was disappointing.
by OiOiBoy June 20, 2006
Get the final fantasy 9 mug.