A video-game relevant term - used by morons and pedants - to describe the "overuse" of the saving and loading mechanic in a video game, in order to beat a
particularly difficult enemy, boss, trap, puzzle, etc.
In almost all games with the function available, quick-save/load mechanics are intentionally built into the game, by the creators, to allow people this very function- but
unfortunately, morons claim this is "cheating" or simply "cheap" They're the same people who complain about tactics on
Super Smash Brothers instead of actually winning.