An uninteresting youtube video typically featuring a hyper-active, annoying, yet physically attractive young woman. YouTube bimbos have inundated YouTube with asinine videos that typically convey worthless suggestions, assumptions, and information.
YouTube bimbos are usually female around the ages of 15-25. They are characterized as being quite attractive yet overly animated, and vacuous. Thus, the core philosophy of a YouTube bimbo is to emphasize their physical feminine assets and attributes to attract a large audience where video content would not.
A YouTube bimbo usually creates videos that are given strange titles that initially pique one's interest. Their YouTube videos usually pertain to inane subjects or broad sophomoric social topics.
The videography of a YouTube bimbo is notably "do it yourself" but some exceptions are made for more widely known YouTube bimbos with a large network of subscribers. In particular, video production involves the use of a webcam or personal video camera. Shots are usually taken from the head up. Usually, a YouTube bimbo is scantily clad; wearing a revealing outfit.
YouTube bimbos are usually female around the ages of 15-25. They are characterized as being quite attractive yet overly animated, and vacuous. Thus, the core philosophy of a YouTube bimbo is to emphasize their physical feminine assets and attributes to attract a large audience where video content would not.
A YouTube bimbo usually creates videos that are given strange titles that initially pique one's interest. Their YouTube videos usually pertain to inane subjects or broad sophomoric social topics.
The videography of a YouTube bimbo is notably "do it yourself" but some exceptions are made for more widely known YouTube bimbos with a large network of subscribers. In particular, video production involves the use of a webcam or personal video camera. Shots are usually taken from the head up. Usually, a YouTube bimbo is scantily clad; wearing a revealing outfit.
by Define Me! April 17, 2009

A medical condition in which prolonged usage of Apple technology results in degenerative brain diseases. Applectomy is subsequently branched into a wide variety of symptomatic illnesses based on the level and type of exposure to Apple products.
Decreased Motor Cortex Stimulation: Prolonged usage of Apple's touch screen technology will result in the degeneration of the motor cortex. Resulting in a loss of fine motor skills and overall finger dexterity needed to finely manipulate items. Items such as a keyboard.
Appsosis: A debilitating mental illness brought about by chronic exposure to the Apple iPhone's third party applications causes dementia and neurosis among patients overly engrossed into their recently purchased "app".
I-Form Dyslexia: A learning disability that stems from habitual usage of Apple's "i" products i.e "iPod", "iPhone", "iMovie". Patients begin to refer to objects with the prefix lowercase "i". Referring to a pet dog as "iDog" or a friend as an "iFriend" is a sign of I-Form Dyslexia
Decreased Motor Cortex Stimulation: Prolonged usage of Apple's touch screen technology will result in the degeneration of the motor cortex. Resulting in a loss of fine motor skills and overall finger dexterity needed to finely manipulate items. Items such as a keyboard.
Appsosis: A debilitating mental illness brought about by chronic exposure to the Apple iPhone's third party applications causes dementia and neurosis among patients overly engrossed into their recently purchased "app".
I-Form Dyslexia: A learning disability that stems from habitual usage of Apple's "i" products i.e "iPod", "iPhone", "iMovie". Patients begin to refer to objects with the prefix lowercase "i". Referring to a pet dog as "iDog" or a friend as an "iFriend" is a sign of I-Form Dyslexia
Jim: Hey Sarah how are you doing today?
Sarah: *In profound vegetative state*
Jim: Sarah please stop using your iPhone, Please! Your family needs you...
Sarah: *In profound vegetative state*
Doctor: I'm sorry Jim but she's suffering from late stage applectomy. Her brain has atrophied from prolonged use of her iPhone.
Jim: God no....
Sarah: *In profound vegetative state*
Jim: Sarah please stop using your iPhone, Please! Your family needs you...
Sarah: *In profound vegetative state*
Doctor: I'm sorry Jim but she's suffering from late stage applectomy. Her brain has atrophied from prolonged use of her iPhone.
Jim: God no....
by Define Me! March 21, 2009

Doug: Remember that time at Mars' house we all got fucked up drinking when we started the Natty Reactor?
Richter: Hells yeah! I had soo much of that shit! Then Lori came over; she gives me a huge Kuato in my pants! I had to tap that!
Doug: Dude! It was complete Brotal Recall!!!
Richter: Hells yeah! I had soo much of that shit! Then Lori came over; she gives me a huge Kuato in my pants! I had to tap that!
Doug: Dude! It was complete Brotal Recall!!!
by Define Me! January 15, 2010

The latest installment of Nintendo's glorious franchise Mario Kart. Packed with challenging, addicting, and frantic gameplay for the Nintendo Wii. Returning to the classic one seater racing play compared to the previous experimental Double Dash. This new series is packed with a large array of carts and motorbikes. All your favorite characters plus a number of unlockable characters return to the tracks to duke it out Mario Kart style.
PROS:
- It's Mario Kart dude, it's supposed to be a frantic, wild affair
- The characters, Mario, Luigi, Peach need I say more?
- Multiplayer, suit up 2, 3, or 4 of your friends and battle for first place
- Online gameplay, Fighting players from around the world for the best lap times, first place and bragging rights.
- Large selection of carts and motorbikes. Although most of the available vehicles are gimmicky and extremely weak on the courses. It's best to stick with the carts or motorbikes with a good amount of top speed, quick acceleration, moderate amount of weight, and good handling.
Carts are best for race course like tracks where speed and acceleration are crucial. (i.e Luigi's Circuit, Peach Beach) Their secondary drift boost and extra weight is important when jockeying for position and breakaway speed. Go for a motorbike when you're facing hairpin turns and 90 degree corners. (i.e Rainbow Road, DK Mountain, Wario's Mine).
CONS:
- Overly random and luck based gameplay. It's frustrating and quite annoying to claw your way into 1st place only to be knocked back to 10th place with a random assault of items on the last lap. Watching your competition blow past you while you tumble off course from a blue shell, red shell and then getting slammed by a Bullet Bill is maddening.
One can compare Mario Kart Wii to NASCAR where restrictor plates and various restrictive measures are implemented to prevent a series wide margin victories. Everybody deserves a chance to win right? You might not be the best racer to grace the Wii Wheel but even you might land in 1st place given the right amount of chances.
Mario Kart Wii's narrow margins of victory ensure tight, competitive racing but it seemingly penalizes and curtails better racers for the ineptitude and inabilities of poor racers.
-Items, the bread and butter of the Mario Kart franchise. Everybody loves and loathes the items. Whether it was a mushroom that allotted you enough speed to rocket into 1st place or the despised blue shell that divebombed on top of you.
In Mario Kart Wii, items play an unfairly disproportionate role in the gameplay. Compared to previous installments, items played a much smaller role in the game. However, in Mario Kart Wii it's safe to say that items determine whether your going to win or lose. Now add on the fact that lower placed racers usually at or below 5th place are more likely to get powerful weapons that can affect everyone such as the Blooper, POW block, thunderbolt, multiple, mega or super turbo mushrooms, blue shells, and Bullet Bills. Whereas, higher placed racers usually at or above 4th place are less likely to get powerful items and are usually stuck with green shells, red shells, the occasional mushroom, fake item box and bananas.
Compounded onto this is the fact that items such as the POW block, Lightning, Blooper, and Bullet Bill occur at an annoyingly high frequency due to lower placed AI or human racers. Every Mario Kart Wii racer shares a tale of being screwed on the last lap by onslaught after onslaught of POW blocks, thunderbolts, and blue shells.
RATING: Given it's many design drawbacks, Mario Kart is an addictive game suitable for a group of friends or online play. Single play is frustrating given the luck based and randomness of AI gameplay. But overall it's worth the minor irritations of losing due to AI item onslaughts.
PROS:
- It's Mario Kart dude, it's supposed to be a frantic, wild affair
- The characters, Mario, Luigi, Peach need I say more?
- Multiplayer, suit up 2, 3, or 4 of your friends and battle for first place
- Online gameplay, Fighting players from around the world for the best lap times, first place and bragging rights.
- Large selection of carts and motorbikes. Although most of the available vehicles are gimmicky and extremely weak on the courses. It's best to stick with the carts or motorbikes with a good amount of top speed, quick acceleration, moderate amount of weight, and good handling.
Carts are best for race course like tracks where speed and acceleration are crucial. (i.e Luigi's Circuit, Peach Beach) Their secondary drift boost and extra weight is important when jockeying for position and breakaway speed. Go for a motorbike when you're facing hairpin turns and 90 degree corners. (i.e Rainbow Road, DK Mountain, Wario's Mine).
CONS:
- Overly random and luck based gameplay. It's frustrating and quite annoying to claw your way into 1st place only to be knocked back to 10th place with a random assault of items on the last lap. Watching your competition blow past you while you tumble off course from a blue shell, red shell and then getting slammed by a Bullet Bill is maddening.
One can compare Mario Kart Wii to NASCAR where restrictor plates and various restrictive measures are implemented to prevent a series wide margin victories. Everybody deserves a chance to win right? You might not be the best racer to grace the Wii Wheel but even you might land in 1st place given the right amount of chances.
Mario Kart Wii's narrow margins of victory ensure tight, competitive racing but it seemingly penalizes and curtails better racers for the ineptitude and inabilities of poor racers.
-Items, the bread and butter of the Mario Kart franchise. Everybody loves and loathes the items. Whether it was a mushroom that allotted you enough speed to rocket into 1st place or the despised blue shell that divebombed on top of you.
In Mario Kart Wii, items play an unfairly disproportionate role in the gameplay. Compared to previous installments, items played a much smaller role in the game. However, in Mario Kart Wii it's safe to say that items determine whether your going to win or lose. Now add on the fact that lower placed racers usually at or below 5th place are more likely to get powerful weapons that can affect everyone such as the Blooper, POW block, thunderbolt, multiple, mega or super turbo mushrooms, blue shells, and Bullet Bills. Whereas, higher placed racers usually at or above 4th place are less likely to get powerful items and are usually stuck with green shells, red shells, the occasional mushroom, fake item box and bananas.
Compounded onto this is the fact that items such as the POW block, Lightning, Blooper, and Bullet Bill occur at an annoyingly high frequency due to lower placed AI or human racers. Every Mario Kart Wii racer shares a tale of being screwed on the last lap by onslaught after onslaught of POW blocks, thunderbolts, and blue shells.
RATING: Given it's many design drawbacks, Mario Kart is an addictive game suitable for a group of friends or online play. Single play is frustrating given the luck based and randomness of AI gameplay. But overall it's worth the minor irritations of losing due to AI item onslaughts.
Mike: Dude I freakin hate Mario Kart Wii, the stupid AI always get POW Blocks and Bloopers. I can't race with such stupid AI programming. How is it possible for me to have such a great lead and fall back to 12th place on the last lap!!! It's like Nintendo doesn't want you to win or be the single victor. Freaking communist Japanese game developers.
Hank: That's just a part of the game Mike, you have to accept the fact the Mario Kart Wii isn't your run of the mill racing game. Yeah, it's built on goofy scales of luck and chances and the fact that I got screwed on the last lap by a blue shell is what keeps me playing.
Mike: Screw you, I'm going to play Burnout
Hank: That's just a part of the game Mike, you have to accept the fact the Mario Kart Wii isn't your run of the mill racing game. Yeah, it's built on goofy scales of luck and chances and the fact that I got screwed on the last lap by a blue shell is what keeps me playing.
Mike: Screw you, I'm going to play Burnout
by Define Me! May 29, 2009

To know the byways, alleyways, side streets, and thoroughfares of a particular locale.
Describes an ability to deftly navigate oneself via extensive knowledge of one's surroundings. Such an ability alludes to the urban prowess of Batman.
Describes an ability to deftly navigate oneself via extensive knowledge of one's surroundings. Such an ability alludes to the urban prowess of Batman.
Jasmine: *swerves car down a sketchy alleyway*
Ivan: Jas' where the hell are we going?
Jasmine: Oh, this is a little shortcut to Jen's house. You can avoid three stoplights this way. I've got my neighborhood batmapped!
Ivan: Tell me about it... I've never seen someone know eight different ways of getting uptown on a Friday night. This is your Gotham City.
Jasmine: I got this whole town batmapped!
Ivan: Jas' where the hell are we going?
Jasmine: Oh, this is a little shortcut to Jen's house. You can avoid three stoplights this way. I've got my neighborhood batmapped!
Ivan: Tell me about it... I've never seen someone know eight different ways of getting uptown on a Friday night. This is your Gotham City.
Jasmine: I got this whole town batmapped!
by Define Me! June 16, 2010

Used to describe the the month of June 2009 in which 5 fixtures of American popular culture passed away. In chronological order, David Carradine, Ed McMahon, Farrah Fawcett, Michael Jackson, and Billy Mays.
In such saddening progression, Grim Reaper's June has dealt a shocking blow to millions of Americans. These individuals bestowed upon generations of Americans laughter, love, and products not seen in stores. Their extraordinary talents and abilities represent the innate creativity and ingenuity of humanity. From bubbling locks of flaxen blond hair, to shifty dance numbers that magnetized entire generations of humans these individuals will be truly missed.
In such saddening progression, Grim Reaper's June has dealt a shocking blow to millions of Americans. These individuals bestowed upon generations of Americans laughter, love, and products not seen in stores. Their extraordinary talents and abilities represent the innate creativity and ingenuity of humanity. From bubbling locks of flaxen blond hair, to shifty dance numbers that magnetized entire generations of humans these individuals will be truly missed.
Steve: Oh God! Who's next? First, it was Carradine.... and now Billy Mays! Who's gonna sell me those little knick knacks you see on infomercials late at night?
Lloyd: I'm still reeling from Michael Jackson's passing. Is this some sort of Grim Reaper's June??? I've been watching CNN for 72 hours straight!
Steve: I don't know man, but these series of saddening events makes you celebrate and honor what these people have done for the world. It sort of puts your life in perspective....
Lloyd: Uhh... Is it too soon for a dead person joke?
Steve: TOO SOON!
Lloyd: I'm still reeling from Michael Jackson's passing. Is this some sort of Grim Reaper's June??? I've been watching CNN for 72 hours straight!
Steve: I don't know man, but these series of saddening events makes you celebrate and honor what these people have done for the world. It sort of puts your life in perspective....
Lloyd: Uhh... Is it too soon for a dead person joke?
Steve: TOO SOON!
by Define Me! June 28, 2009

A sub-genre of electronica music typically defined by its lackluster quality, pop music structure, and annoying and overbearing vocals. Vocalists are usually talentless tone deaf women that are limited to one octave range... guttural shouting.
Vocalists are usually decked out in outrageous fashion forward costumes, makeup, or create sexy eccentric (sexcentric???) personalities to detract from the obvious... Their music is only worth a cheap hip jiggle by some inebriated floozie on the dancefloor.
Over compressed preschool-level drum beats and bland uninspiring synth leads typically carry the song along. Often receives immense airplay from brainless Top 40 radio stations. Example of skanktronica include: Ke$ha, Cascada, Lady Gaga, and the Paradiso Girls.
Vocalists are usually decked out in outrageous fashion forward costumes, makeup, or create sexy eccentric (sexcentric???) personalities to detract from the obvious... Their music is only worth a cheap hip jiggle by some inebriated floozie on the dancefloor.
Over compressed preschool-level drum beats and bland uninspiring synth leads typically carry the song along. Often receives immense airplay from brainless Top 40 radio stations. Example of skanktronica include: Ke$ha, Cascada, Lady Gaga, and the Paradiso Girls.
Jill McClubslut: "Patron! Tequila! Me and my mamacitas..."
Leslie: What are you listening to?
Jill McClubslut: Oh it's the Paradiso Girls. They fucking rock! DJ Dweeby McMainstream was spinning this along with Ke$ha's "Tik Tok" down at SCENE 61 last night. This stuff is my going out anthem!
Leslie: Ohh... well it's a bunch of skanktronica if you ask me. Pure cheese. May I suggest Imogen Heap?
Jill McClubslut: What! She totally sampled that Jason DeRulo song!
Leslie: *facepalm*
Leslie: What are you listening to?
Jill McClubslut: Oh it's the Paradiso Girls. They fucking rock! DJ Dweeby McMainstream was spinning this along with Ke$ha's "Tik Tok" down at SCENE 61 last night. This stuff is my going out anthem!
Leslie: Ohh... well it's a bunch of skanktronica if you ask me. Pure cheese. May I suggest Imogen Heap?
Jill McClubslut: What! She totally sampled that Jason DeRulo song!
Leslie: *facepalm*
by Define Me! January 15, 2010
