She is sweet and caring. She loves her boyfriend to death and will always be loyal to you no matter what. If she gets mad you will die so rip you. She has the biggest brown eyes, and most beautiful ombré hair.
Person A: do you know who that is?
Person B: yea that’s Tluang
Person C: she is the best
a name for someone who's hot asf, they're definitely a little fruity. People named Tluanglungmuan are literal angels, kind, caring and compassionate, and they definitely won't let you down.
Person: Who's that?
Person B: That's Tluanglungmuan
Person: Omg they're so hot, I'lldefinitely date them
Tha name 'Tluangi' mean that she is a very good hearted person, she is a strong women who is capable of doing anything in front of her. A therapist to her friends, a person who is very well educated in life and sometimes can be a bad ass too, a person who will go through anything for her friends and family. A kind person who is friendly to everyone and a hilarious person. She loves hard but can be very flirty at the same time.
Eg: I've dated Tluangi once, she is a very caring person, but she's like a puppy that needs a lot of attention.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.