A sarcastic saying used when a person tells another person of something mildly unfortunate that has happened to them, sometimes exaggerated in order to gain sympathy. It implies that the person speaking of their misfortune expects someone to come in playing the saddest song in the world on the worlds smallest violin to correspond with the apparent tradgedy of the situation. Sometimes the person saying this will mime playing a small violin, or try and imitate the sound of a violin.
Jade: Hello, how are you?
Laurel: I just stepped in dog poop and my new shoes got ruined and my feet smell like dog poop, and-
Jade: -Shh... hear that? i'm playing the world's saddest song on the world's smallest violin (mimes playing small violin)
Being defined as losing interest in something, deflating.
Woman: What's wrong?
Man: Well, we were about to make love, but you started talking about your day at work. So now it's Smalling.
Where Visa takes joy from seeing small businesses suffer from cashing in on the high credit card transaction fees compared to using debit. Eerily similar to the German word Schadenfreude, which is to is pleasure derived from the misfortunes of others.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.