1) Allowing the Game Master to use the suggestions of a player or players to screw them over in game.
2) Giving the Dungeon Master knowledge to help defeat or hurt the player.
2) Giving the Dungeon Master knowledge to help defeat or hurt the player.
Wizard: "I am going to cast mage ar... wait... Technically, my spell book got ruined after we got thrown into the River."
Cleric: "Damn it! Why did you have Jeff Yourself like that!"
DM: *Grins* "Roll a percentile to see how many pages were ruined."
Cleric: "Damn it! Why did you have Jeff Yourself like that!"
DM: *Grins* "Roll a percentile to see how many pages were ruined."
by Daleo Star July 30, 2010