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Hyperdeath 

In Undertale: A term describing a form of death where your SOUL merges back together after being destroyed, thus making it impossible to die whilst fighting Asriel, God of Hyperdeath.
Otherwise: A form of death that strengthens your soul.
(can't think of sentence for Hyperdeath)
Hyperdeath by ArminArlert August 26, 2017

Hypermediocrity 

An excessive amount of mediocrity, or mediocre things.
Those average minded people over there talking about reality TV are adding to the hypermediocrity of the world.
Hypermediocrity by Oldlove182 April 26, 2017

Hypermediocrity 

To try with maximum effort to do something with minimal care for that which you are doing.
Due to building his house with such hypermediocrity, I was not surprised when Johns' house collapsed.
Hypermediocrity by John Soviet July 13, 2013

hypermemiac 

1) Someone who creates/views/shares so many memes they may momentarily forget they've already seen a certain meme and post it again before realizing the mistake.

2) Someone who creates/views/shares so many memes it defies understanding; how does this person possibly have enough time to do anything, even basic life tasks in a day like sleeping or bathing.
1) Kevin sent me about 20 memes in an hour, and 2 of them were the same. He's either a hypermemiac or that dude has dementia!

2) **insert name here** posts a new meme, on average, every 3 minutes around the clock, seven days a week. Only a hypermemiac + adderall could keep such a crushing pace!
hypermemiac by ImperialFleet1 March 24, 2020

Hypergelast 

someone who laughs excessively.

Etymology
From Ancient Greek ὑπέρ (huper, “over”) + γελαστής (gelastēs, “laugher”), from γελάω (gelaō, “I laugh”).
America had become a laughing nation, a country of frivolists and hypergelasts, a culture dangerously out of control." - Henry Jenkins; What Made Pistachio Nuts?; Columbia University Press; 1992
Hypergelast by Arash.Amiri October 18, 2012

hyperreality 

Hyperreality is design-centric skeuomorphic experience that exists in an increasingly fault-tolerant user experience in which objects are being deconstructed to their mimetic attributes. A tangible example of this is the touch-screen keypad replacing the flip phone keypad.

This has measurable impact on cultural consumers; who now define a product as an intersection between form and function (analogous to whole and sum-of-parts unity in modernism). Form-function unity induces a parallel revolution in material design and composition. (Even the term “material design” is an oxymoron in postmodernism.)

The increasing prevalence of skeuomorphs in disparate technological contexts and mediums means that culturally, the fake converges with the real in a hyperreality or augmented-reality-as-an-interface existence. This is evidenced by the rise of virtual reality, Google glass, Pokemon Go, virtual geo-cache incentivization, and most significantly, false social nodes (filter bubbles) created by online social networks that have an off-world impact.

Created by Rene Girard's theory of mimetics, Rene Baudrillard's Simulacra, and Kashif Vikaas's Theory of Hypermodernism.
McLuhan's argument that 'the media is the message' is the founding assumption of postmodern mass communication theory. Hyperreality creates instances in which the message (now the skeuomorph) becomes the medium.