Being drunk to the point at which the intoxitated person can no longer support their own head, or muster the ability to keep their tongue in their mouth. They still, however maintain consciousness and can utter passable words. One of the main components of being hannered is that the intoxicated person refrains from vomiting no matter the level of inibriation. Hannered people have been known to pass out in Mcdonalds for up to 45 minutes, then still manage to wobble onto a bus and make it home.
"Dude, do you think she can walk alright?"
"I dunno man, you might have to hold her head up, shes fuckin hannered!"
When you talk a big game on the golf course but end up doing the TexasHook’em horns and sticking one in the stink and one tickling your taint all the way back to your car to try and get your mojo back at an old age. All of this while your daughter watches in disgust.
Ema decided to get out of the cart after Chris couldn’t hit a drive50 yards and Hornered himself.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.