From the hilarious tv cartoon Ren & Stimpy, happy happy joy joy is defined as when the world expects you to put on this happy and joyful face when what you really want to do is shriek at the top of your lungs and rip your hair out in anger/frustration/misery. To make everyone happy though, you put on this mask of happy happy joy joy while singing a silly song.
Just as you were ready to leave work for the day, the boss tells you he wants you to work both Saturday and Sunday on the new project. You're on salary and so will get no more $$ for sacrificing your weekend. However, the boss is considering you for that vacant position where you'd have your own office with a window, so you happy happy joy joy and say, "Sure thing, boss!" with a big toothy grin on your face.
The experience when foreigners go to another county to "study" or "work". Really those foreigners are just going to party and occupy native women's vagina's like the imperialists did 2000 years ago.
I just got a job in Shanghai! Man, I am going to have some happy happy fun time with all those prostitutes in KTV!
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.