A shitty town with a deli that is run by a dumb cunt/dike/bitch. This shitty town is filled with ugly girls. it has a shitty school with shitty teachers (most of them). theres nothing to do in this town.
Jeffry:jonny wanna go to east moriches?
johnny: what the fuck is wrong with you? that town sucks big hairy nut sacks
johnny: what the fuck is wrong with you? that town sucks big hairy nut sacks
by buntrell February 4, 2009
Get the East moriches mug.moschops stood in the rain, clutching a bucket, whilst the Lincoln fans walked past giggling like retards.
by moschops April 1, 2003
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by Mouschi November 26, 2003
Get the mouschi mug.The placoderms are among the most ancient of fish, and, along with the Acanthodii, the only class of (gnathostomes) to become completely extinct. The name "placoderm" is from the Greek and means "tablet + skin", referring to the heavy armoured bony plates that completely covered the head and thorax of these curious prehistoric fish.
Bothriolepis. Late Devonian - worldwide. Length about 20 to 30 cm
With their armored head shield and trunk shield composed of overlapping bony plates, the placoderms appear at first glance extremely similar to the ostracoderms (armoured jawless fish). They are easily distinguished however by their paired fins and presence of jaws, an adaptation that gave them a tremendous advantage over their earlier jawless cousins, for it enabled them to bite solid food rather than simply suck up organic particles from the mud. Yet still these creatures were very primitive compared to other fish. The fourth pair of gill arches had not yet become supports for the jaws, and the backbone consisted of a notochord (an embryonic feature in higher vertebrates) that persisted throughout life and vertebra consisting only of Y-shaped spines above and below it. These were often cartilaginous, like the skeleton of sharks (Chondrichthyes), a group with which the Placoderms are considered to share a common ancestry. Placoderms also lacked teeth, but biting or grinding structures are often be found in the dermal bones lining their mouths. The head and trunk shields of most placoderms were articulated by bony joints, allowing the forward part of the skull to tilt up, increasing the gape and allowing them to take in larger food
Although the head and thorax were heavily armored with dermal (skin) bone, the rest of their bodies were quite vulnerable, covered with small bony scales or lacking even that. It is not clear what purpose this armour may have served. It has been suggested that it was a defense against the giant sea-scorpions that inhabited brackish water environments around this time. Another explanation is that it may have served as an exoskeleton and (as with arthropods and mollusks) a support for the external organs (in view of the very weak cartilaginous skeleton this may not be unlikely)
Placoderms evolved into a variety of ecomorphs (body types), including torpedo-shaped swimmers, flattened bottom-dwellers, and armoured box-like types. They included both carnivorous and detritivorous types. The pared fins and a heterocercal tail indicates they could swim quite efficiently when they wanted to, but the heavy armour would've weighed them down, and it is likely they spent much of their time sitting on the bottom..
Most placoderms were quite small, about 10 or 15 cm in length, but one specialized group of carnivorous types, Dinichthyidae included a few genera reached 4 to 9 meters in length, making them the largest animals of their time, and the most fearsome.
Although they first appeared during the early Silurian period, the placoderms did not become common or widespread until the Early Devonian, when they underwent an extraordinary evolutionary radiation. They soon came to dominate most brackish and near-shore ecosystems, and also spread to marine and freshwater environments. More than 250 genera are known in all, making them the most diverse and important of early vertebrates.
The placoderms were seemingly unaffected by the great Frasnian-Famennian mass extinction that rocked the late Devonian, yet all suddenly died out at the Devonian/Carboniferous boundary, without leaving any descendents
Bothriolepis. Late Devonian - worldwide. Length about 20 to 30 cm
With their armored head shield and trunk shield composed of overlapping bony plates, the placoderms appear at first glance extremely similar to the ostracoderms (armoured jawless fish). They are easily distinguished however by their paired fins and presence of jaws, an adaptation that gave them a tremendous advantage over their earlier jawless cousins, for it enabled them to bite solid food rather than simply suck up organic particles from the mud. Yet still these creatures were very primitive compared to other fish. The fourth pair of gill arches had not yet become supports for the jaws, and the backbone consisted of a notochord (an embryonic feature in higher vertebrates) that persisted throughout life and vertebra consisting only of Y-shaped spines above and below it. These were often cartilaginous, like the skeleton of sharks (Chondrichthyes), a group with which the Placoderms are considered to share a common ancestry. Placoderms also lacked teeth, but biting or grinding structures are often be found in the dermal bones lining their mouths. The head and trunk shields of most placoderms were articulated by bony joints, allowing the forward part of the skull to tilt up, increasing the gape and allowing them to take in larger food
Although the head and thorax were heavily armored with dermal (skin) bone, the rest of their bodies were quite vulnerable, covered with small bony scales or lacking even that. It is not clear what purpose this armour may have served. It has been suggested that it was a defense against the giant sea-scorpions that inhabited brackish water environments around this time. Another explanation is that it may have served as an exoskeleton and (as with arthropods and mollusks) a support for the external organs (in view of the very weak cartilaginous skeleton this may not be unlikely)
Placoderms evolved into a variety of ecomorphs (body types), including torpedo-shaped swimmers, flattened bottom-dwellers, and armoured box-like types. They included both carnivorous and detritivorous types. The pared fins and a heterocercal tail indicates they could swim quite efficiently when they wanted to, but the heavy armour would've weighed them down, and it is likely they spent much of their time sitting on the bottom..
Most placoderms were quite small, about 10 or 15 cm in length, but one specialized group of carnivorous types, Dinichthyidae included a few genera reached 4 to 9 meters in length, making them the largest animals of their time, and the most fearsome.
Although they first appeared during the early Silurian period, the placoderms did not become common or widespread until the Early Devonian, when they underwent an extraordinary evolutionary radiation. They soon came to dominate most brackish and near-shore ecosystems, and also spread to marine and freshwater environments. More than 250 genera are known in all, making them the most diverse and important of early vertebrates.
The placoderms were seemingly unaffected by the great Frasnian-Famennian mass extinction that rocked the late Devonian, yet all suddenly died out at the Devonian/Carboniferous boundary, without leaving any descendents
The ambitious Animal Crossing allows players to interact with a virtual village of animals who are doing something different every minute of every day. With Animal Crossing's 24-hour clock, the game's unique events can be in synch with real time -- as day turns to night in the real world, the sun will also begin to set in the game. Seasons will change and special events will occur in real time, too. The dynamic setup will have players coming back every day to carry out their daily routines, build relationships with villagers, celebrate special days, collect furnishings for their homes and just live life in an innovative experience that's a world of its own.
When you're playing Animal Crossing and link your GCN to the GBA, you'll be able to sail to a special island that appears only when you connect the two systems. Once you've finished scouring the island, you can sail back to the GCN game with all the unique goodies you've found on your voyage. Gamers will also be able to load their personalized character from the Memory Card onto a friend's Animal Crossing game and visit their pal's unique village.The ambitious Animal Crossing allows players to interact with a virtual village of animals who are doing something different every minute of every day. With Animal Crossing's 24-hour clock, the game's unique events can be in synch with real time -- as day turns to night in the real world, the sun will also begin to set in the game. Seasons will change and special events will occur in real time, too. The dynamic setup will have players coming back every day to carry out their daily routines, build relationships with villagers, celebrate special days, collect furnishings for their homes and just live life in an innovative experience that's a world of its own.
When you're playing Animal Crossing and link your GCN to the GBA, you'll be able to sail to a special island that appears only when you connect the two systems. Once you've finished scouring the island, you can sail back to the GCN game with all the unique goodies you've found on your voyage. Gamers will also be able to load their personalized character from the Memory Card onto a friend's Animal Crossing game and visit their pal's unique village.
When you're playing Animal Crossing and link your GCN to the GBA, you'll be able to sail to a special island that appears only when you connect the two systems. Once you've finished scouring the island, you can sail back to the GCN game with all the unique goodies you've found on your voyage. Gamers will also be able to load their personalized character from the Memory Card onto a friend's Animal Crossing game and visit their pal's unique village.The ambitious Animal Crossing allows players to interact with a virtual village of animals who are doing something different every minute of every day. With Animal Crossing's 24-hour clock, the game's unique events can be in synch with real time -- as day turns to night in the real world, the sun will also begin to set in the game. Seasons will change and special events will occur in real time, too. The dynamic setup will have players coming back every day to carry out their daily routines, build relationships with villagers, celebrate special days, collect furnishings for their homes and just live life in an innovative experience that's a world of its own.
When you're playing Animal Crossing and link your GCN to the GBA, you'll be able to sail to a special island that appears only when you connect the two systems. Once you've finished scouring the island, you can sail back to the GCN game with all the unique goodies you've found on your voyage. Gamers will also be able to load their personalized character from the Memory Card onto a friend's Animal Crossing game and visit their pal's unique village.
by n word jim August 28, 2005
Get the moschops mug.Plural for 'Moose' Especially referring to Manitoba's AHL Hockey team. Often said with great gusto and emphasis
by Princess John February 26, 2008
Get the mooschious mug.It is a stupid freeking name who loves to make people from itself. But it is very sweet and it's brain is getting mad by age. And it loves to irritate students.
by thuyj November 24, 2019
Get the morshed mug.Yo dawg, I heard you were with that moisch ass bitch last night!
That girl be hella Moisch, she always be all up on that Phelps dude.
That girl be hella Moisch, she always be all up on that Phelps dude.
by Tenacalicious February 19, 2009
Get the Moisch mug.