by Chaos66 November 23, 2024
Get the FPS mug.by Papapaya January 3, 2025
Get the FPLizzy mug.People who put more strain on their GPU to get more fps than they have hertz on their monitor.
Usually the people who wasted their FPS.
Usually the people who wasted their FPS.
Person 1: I have 240 fps and 144 hertz! No one can beat me now!
Person 2: Dude. Your being a FPS Fiend that way.
Person 1: No?
Person 2: Dude. Your being a FPS Fiend that way.
Person 1: No?
by djangoman7 January 24, 2025
Get the FPS Fiend mug.by rvevevevevevevevevevevevevevev January 27, 2025
Get the fpogpogogogogoog mug.by Seth.fewer March 14, 2025
Get the fpms mug.When *heh* two, yurilings, have an mpreg baby but like if a woman and a woman had a baby and not a man and a man (yaoi, it is called), had a Yuri baby.
me: I love mpeg I wish lesbians could get pregnant!111!1 Lesbian: ew!!! no way! me: um awkward turtle moment.
me: I love mpeg I wish lesbians could get pregnant!111!1 Lesbian: ew!!! no way! me: um awkward turtle moment.
I'm fpreg and you're the stud.
by GreggoryHouseFpreg April 18, 2025
Get the Fpreg mug.FPA (First-Person Animation)
A storytelling format where the entire animated scene is presented from the protagonist’s point of view, typically showing only their hands or arms while maintaining strict eye-level perspective.
Unlike traditional third-person animation, FPA emphasizes immersion, embodiment, and psychological framing through direct environmental interaction.
Common traits:
• Strict POV camera
• No visible face of the protagonist
• Physical interaction with the environment
• Embodied sound design (breathing, cloth movement, impact)
• Emotion conveyed through perspective rather than cutaways
A storytelling format where the entire animated scene is presented from the protagonist’s point of view, typically showing only their hands or arms while maintaining strict eye-level perspective.
Unlike traditional third-person animation, FPA emphasizes immersion, embodiment, and psychological framing through direct environmental interaction.
Common traits:
• Strict POV camera
• No visible face of the protagonist
• Physical interaction with the environment
• Embodied sound design (breathing, cloth movement, impact)
• Emotion conveyed through perspective rather than cutaways
by Still Broadcasting Co February 13, 2026
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