by therealmayo February 07, 2024
The best princess that ever existed! Marco Diaz in his form of revolutionary, rebel princess who freed a lot of different princesses from St. Olga's Reform School For Wayward Princesses
P1: Have you heard of Princess Marco Turdina?
P2: Oh yeah! He is the best princess guy to ever exist!
P3: *coming out of nowhere* It's not criminal!!!
P1 & P2: To be an individual!!!!
P2: Oh yeah! He is the best princess guy to ever exist!
P3: *coming out of nowhere* It's not criminal!!!
P1 & P2: To be an individual!!!!
by Me!!! October 21, 2019
marco rossi (metal slug) one of the main protagonists in SNK's Metal Slug Games.
Marco, an Italian American, entered officer's school at the Academy of Special Technologies after attending a state technical high school. Upon graduation, Marco entered the Peregrine Falcons (PF, for short) a special army strike force. He quickly distinguished himself in this squad, known for its severe training, becoming both 1st lieutenant & PF's leader.
Origin
Twin Falls, Idaho, USA
Birthday
April 13, 2005
Height
180cm (5'11")
Weight
75kg (165 lbs)
Blood Type
Type A
Special Skills
Military training, leadership, computer programming
Hobby
Calculating running times of computer programs in his head; missing his subway stop; imitating "drunken master" moves.
Marco's favorite dish is Chinese American noodles
Metal Slug: Super Vehicle-001(メタルスラッグ-Metaru Suraggu) is a run & gun video game for the Neo-Geo console/arcade platform created by SNK. It was released in 1996 for the MVS arcade platform. The game is widely known for its sense of humor, extremely fluid hand-drawn animation, and fast-paced two-player action. It is the first title in the Metal Slug series. it's a lot like Konami's Contra game but more kid friendly !
Marco, an Italian American, entered officer's school at the Academy of Special Technologies after attending a state technical high school. Upon graduation, Marco entered the Peregrine Falcons (PF, for short) a special army strike force. He quickly distinguished himself in this squad, known for its severe training, becoming both 1st lieutenant & PF's leader.
Origin
Twin Falls, Idaho, USA
Birthday
April 13, 2005
Height
180cm (5'11")
Weight
75kg (165 lbs)
Blood Type
Type A
Special Skills
Military training, leadership, computer programming
Hobby
Calculating running times of computer programs in his head; missing his subway stop; imitating "drunken master" moves.
Marco's favorite dish is Chinese American noodles
Metal Slug: Super Vehicle-001(メタルスラッグ-Metaru Suraggu) is a run & gun video game for the Neo-Geo console/arcade platform created by SNK. It was released in 1996 for the MVS arcade platform. The game is widely known for its sense of humor, extremely fluid hand-drawn animation, and fast-paced two-player action. It is the first title in the Metal Slug series. it's a lot like Konami's Contra game but more kid friendly !
marco rossi (metal slug)
Marco has blonde choppy hair with a large forelock in front and turquoise eyes (or just black pupils in some artwork). His military gear is a white headband, a white sleeveless shirt, a crimson vest, khaki-green army cargo-pants, and brown paratrooper boots. Usually he wears black wristbands, but some artwork has with black gloves.
Marco's physique is based on that of Sylvester Stallone's titular hero from Rambo III, & his looks bare a strong resemblance to David Bowie.
In addition to this, Marco's hair, headband and uniform appear to be modeled after Snake and Bart from SNK's 1988 arcade beat 'em up Datsugoku: P.O.W.
he does look similar to Charlie Nash from capcom's Street Fighter alpha games
Charlie wears green cargo pants with green boots of the same color and yellow flak vest. He has glasses, which he takes off before a fight, & an exaggerated hairstyle consisting of a large forelock of blond hair. The glasses are not necessary for him to see.
Marco has blonde choppy hair with a large forelock in front and turquoise eyes (or just black pupils in some artwork). His military gear is a white headband, a white sleeveless shirt, a crimson vest, khaki-green army cargo-pants, and brown paratrooper boots. Usually he wears black wristbands, but some artwork has with black gloves.
Marco's physique is based on that of Sylvester Stallone's titular hero from Rambo III, & his looks bare a strong resemblance to David Bowie.
In addition to this, Marco's hair, headband and uniform appear to be modeled after Snake and Bart from SNK's 1988 arcade beat 'em up Datsugoku: P.O.W.
he does look similar to Charlie Nash from capcom's Street Fighter alpha games
Charlie wears green cargo pants with green boots of the same color and yellow flak vest. He has glasses, which he takes off before a fight, & an exaggerated hairstyle consisting of a large forelock of blond hair. The glasses are not necessary for him to see.
by Blu_leef December 14, 2024
by Gabe133 February 13, 2021
Marco’s Axiom demonstrated the economic deduction that as more money is devoted to acquiring the Bitcoin, the higher the price goes as what is available at any one time is always only a small portion of the entire supply. This relationship is both infinite and axiomatic, thus even if the buyer had infinite money, it would only necessitate that the price of Bitcoin in that money is also infinite.”
by Skubany December 17, 2022
by #freehim November 21, 2021
If your are referred to as “Marco Amador” you most likely play video games all day and eat a lot of food making you obese like Oscar.
Your just like Marco Amador
by Mr.Spook November 15, 2019