When you are the last one to say something in a chat room for several minutes, you've killed the chat.
Zeo 24 7 AIM Chatroom, Nov. 8, 2003
b o l t 2 k 4 (3:06:08 PM): >:|
I Am The S 1 (3:06:49 PM): I like cheese
I Am The S 1 (3:07:27 PM): ...
I Am The S 1 (3:07:49 PM): ...
I Am The S 1 (3:08:03 PM): Shit, I killed the chat again, didn't I?
Kyattsuai7 (3:09:12 PM): yes
b o l t 2 k 4 (3:06:08 PM): >:|
I Am The S 1 (3:06:49 PM): I like cheese
I Am The S 1 (3:07:27 PM): ...
I Am The S 1 (3:07:49 PM): ...
I Am The S 1 (3:08:03 PM): Shit, I killed the chat again, didn't I?
Kyattsuai7 (3:09:12 PM): yes
by The S November 08, 2003
a jar that contains a material that bugs are attracted to. there is a seal covering the top of the jar with holes in it. the bugs go in the holes to get to the material and die because they cant get out
by mychemicalromance October 23, 2004
The game-saving kill that makes the difference between losing and winning the match, often occurs in the very last seconds of a game or in overtime
With 2 seconds left on the clock, Buckwheat pulls off a clutch kill, winning the game for his team by a single point.
by whydammitwhy January 08, 2010
Hey man what are you doing in your sleeping bag?
Nothing Just killing mosquitoes.
Really it sounds like you're jacking off.
No I'm just killing mosquitoes.
Then why have you been killing it in the same spot up and down for 10 minutes?
Nothing Just killing mosquitoes.
Really it sounds like you're jacking off.
No I'm just killing mosquitoes.
Then why have you been killing it in the same spot up and down for 10 minutes?
by TheDoodad August 06, 2019
The act of causing the death of another gamer's avatar in a virtual world, often in defiance of the world's normal rules of conduct or in spite of preventative code. Often abbreviated "PK," serving as a verb, a noun, or even an adjective describing certain players or game rule sets.
The phrase most likely arose in the development of early MUDs in the 1980's where game administrators waged a continuous struggle with players bent on defying in-game authorities and their rules, regardless of the repercussions to the games' stability.
The phrase most likely arose in the development of early MUDs in the 1980's where game administrators waged a continuous struggle with players bent on defying in-game authorities and their rules, regardless of the repercussions to the games' stability.
"Player killing individuals who lack the means to defend themselves is a rather dishonorable means of showcasing one's gameplaying prowess."
"Player killing is not against the charter on this server." -Anonymous source, Rallos Zek, Everquest Classic
"Player killing is not against the charter on this server." -Anonymous source, Rallos Zek, Everquest Classic
by Pratt October 11, 2005
The term, which originated from Unreal Tournament, used to describe killing two opponents at the same time or within a few seconds of each other. It is usually said by the in-game commentator.
Is also used in Halo and Halo 2.
Is also used in Halo and Halo 2.
by Seriphyn September 02, 2005
killing 5 to 10 people at the same time or in a very short time frame. The saying was first used in Rockstars/DMA's Grand Theft Auto and later copied by microsofts Halo.
(5 or more people killed) commentor shouts: "killll frenzyy" (exaggarated pronunciation of kill frenzy)
by Frank Delmonmte June 17, 2008