Punky is a dark green ghost that has only appeared in The Sandbox Evolution as one of the elements that were introduced in the Pac-Man pack.
Bob: I just got a Pac-Man pack in The Sandbox Evolution
Jeff: Who’s that ghost?
Bob: punky? Probably new ghost
Jeff: Who’s that ghost?
Bob: punky? Probably new ghost
by Your bob September 01, 2022
Alien buns are a major antagonist of the spin-off Adventures in Rock Bottom. They are buns from planet Kepchunica with the power of possesing food. Their objetive is to control all the restaurants that they find.
Bob: These buns are alive Oh my God I can’t believe it there alive buns. So live there called alive buns Please save me at Mercy
Eli: no
Bob: why
Eli: Because I don’t care
Bob: (dies from Alien buns)
Eli: no
Bob: why
Eli: Because I don’t care
Bob: (dies from Alien buns)
by Your bob September 07, 2022
by Your bob August 31, 2022
Building is a prop character found in Chuck E. Cheese's locations containing the 3-Stage format show. It is located in the background of Center Stage behind Helen Henny.
by Your bob September 02, 2022
Sometimes you see something on social media and just want to do a goofy one with it.
Go on. Make your one joke. I don't even care!
This post is a trap to make everyone say the same unfunny joke at once.
Sensory Processes are a group of strange little creatures drawn by horror artist Trevor Henderson, who was inspired to make them by an unorthodox illustration in a textbook. They work together in a pack and each of them have one of the five main senses that they use to coordinate. Their intention and origins are currently unknown.
Appearances
Sensory Processes all depict small, bipedal hairless beings with red skin and two short legs. They have a simple smooth oval shape with no discernible head, body, hands, or feet. Their short legs simply end in nubs. Their skin appears to be somewhat leathery in texture, but also seems to be covered in a thin layer of a reflective substance.
While all five of the creatures look the mostly same, their main distinction lies in what could only be described as their ‘faces’, which contain a single enlarged version of a human-like sensory organ in the middle. Each creature has a different organ, making up the five main senses that most people first learn about. These sensory organs also seem to have slightly more orange skin than the rest of the bodies.
Go on. Make your one joke. I don't even care!
This post is a trap to make everyone say the same unfunny joke at once.
Sensory Processes are a group of strange little creatures drawn by horror artist Trevor Henderson, who was inspired to make them by an unorthodox illustration in a textbook. They work together in a pack and each of them have one of the five main senses that they use to coordinate. Their intention and origins are currently unknown.
Appearances
Sensory Processes all depict small, bipedal hairless beings with red skin and two short legs. They have a simple smooth oval shape with no discernible head, body, hands, or feet. Their short legs simply end in nubs. Their skin appears to be somewhat leathery in texture, but also seems to be covered in a thin layer of a reflective substance.
While all five of the creatures look the mostly same, their main distinction lies in what could only be described as their ‘faces’, which contain a single enlarged version of a human-like sensory organ in the middle. Each creature has a different organ, making up the five main senses that most people first learn about. These sensory organs also seem to have slightly more orange skin than the rest of the bodies.
Sensory Processes Is in Trevor Henderson
by Your bob August 31, 2022
by Your bob September 13, 2022
redemption arcade game released by Sega in 2007. It allows those who win to collect tickets. It came in two cabinet variations: the first being for any location and the other specially made for Chuck E. Cheese outlets. And The gameplay has the player press a button to stop the spinner, with the aim of making the spinner land on a high ticket payout. There are three settings that affect the games payout percentage; the Coins-per-Credit setting, Prize Dial setting, and the Skill Level setting.
The Coins-per-Credit setting determines the number of coins that have to be inserted before a single play is initiated. Sonic Spinner can be set from one to nine coins per single play, with the default setting being one coin per play. Sonic Spinner ships with three unique prize dials so the operators are able to get close to their desired ticket payout. Operators can then tune the payout amount by adjusting the skill level. The skill level has nine increments, with the skill settings having a significant effect on the average ticket payout.
The Coins-per-Credit setting determines the number of coins that have to be inserted before a single play is initiated. Sonic Spinner can be set from one to nine coins per single play, with the default setting being one coin per play. Sonic Spinner ships with three unique prize dials so the operators are able to get close to their desired ticket payout. Operators can then tune the payout amount by adjusting the skill level. The skill level has nine increments, with the skill settings having a significant effect on the average ticket payout.
by Your bob September 02, 2022