A obsessive yet mysterious pastime engaged by London
Underground addicts.
Usually reffered to as a game, Oyster Card skimming usually involves L.U. addicts around the age of
15-17 who 'borrow' their
parents' Oyster Card and 'touching in and out' at Amersham Station at the end of the Metropolitan
Line.
The game begins at any nomniated station between two or more players and the aim of the game is to reach Amersham Station by any means possible, but 'touching in' on the Oyster Card reader so that a time is recorded on the station's computer. The game ends when all players arrive at Amersham. The winner is the one with the fastest time.
The
loser gets left behind on the platform to catch the next coming train and must join the others post haste at another nominated station.