In design & identity work, the process by which the extension of a *single project* over time prior to public release can cause a designer to gradually and inadvertently deviate the visual conventions or system for that single project. Inevitably this leads to a series of endless revisions, inexplicable designer deliberation over the stupidest pixel-by-pixel shit, and a bad case of carpal tunnel. (Not to be confused with style creep, which is a far less trendy business term. Also note that stylecreep does not refer to artists' capacity to evolve their styles over time.)
After staring at this site for a year, I got bored of the colours and decided to change them. But then another month passed and I was bored of the typeface, so I changed that too. Then a few weeks later I figured that the layout was kinda out-of-date, so I switched that up. But then I was altogether bored of the whole thing, so I started over. But don't worry, when I launch it, my portfolio is gonna be the shit!
A type of breakdancer.
A stylehead does mostly footwork and not as many power moves, such as windmill and coindrop
A stylehead always has a top rock as well; powerheads do not.
Have you seen that bboy? He's this amazing stylehead with a sicktop rock.
This dipshit seems nice but Is actually a bitch, he steals kills, raided my base and he doesn’t want to give his chipotle cards because “that’s illegal”. Don’t trust his ass on anything as he will take your diamonds. Now, DaddyGecko497 is a whole different story