by D Anny September 8, 2021

A large hatchet wound created by Ted Nugent. Typically found where you wash the dogs, or where polish heartshots are executed with precision by left-handed hunters.
by Cous Hunter March 23, 2021

The act of passing out in the middle of a living room, typically at the end of a party and under the influence of drugs or alcohol
by Splatt January 27, 2019

by Pookie Pookster November 21, 2023

by TheSpartanicaOfAnyHellstromu3e March 22, 2025

When one roommate wishes to get coffee, 'Coffee Bears' is texted in the house groupchat, so others may join them on their journey.
by Shark F. Kennedy June 21, 2024

Dreadbear can be seen staring at the player from the title logo in the DLC's title screen. He can also be seen in the game over screen, seemingly reaching out towards the player. Sometimes, he will appear on the level selection hub if the player idles for long enough.
Danger! Keep Out!
Dreadbear appears in Night 3 of Danger! Keep Out!, where he behaves similarly to Freddy Fazbear. He starts on the stage and approaches from the right side. As he travels through the pizzeria, the player must flash him on the cameras to stop him from reaching the right door. Unlike the other animatronics, Dreadbear's progress doesn't reset upon being flashed. Instead, he's only temporarily halted. Once he reaches the right door, he will instantly break through and attack the player.
Spooky Mansion
In the Spooky Mansion: "Dreadbear" level, HandUnit walks the player through specific steps to bring Dreadbear to life, with the mechanics functioning similarly to the Parts and Service levels in the base game. The player must color his brain correctly, while also setting the correct brain waves, and making it the right size to place it in Dreadbear's head. While doing that, the player must perfect his brain while keeping the power on. Getting any of these requirements wrong will result in Dreadbear attacking the player.
Danger! Keep Out!
Dreadbear appears in Night 3 of Danger! Keep Out!, where he behaves similarly to Freddy Fazbear. He starts on the stage and approaches from the right side. As he travels through the pizzeria, the player must flash him on the cameras to stop him from reaching the right door. Unlike the other animatronics, Dreadbear's progress doesn't reset upon being flashed. Instead, he's only temporarily halted. Once he reaches the right door, he will instantly break through and attack the player.
Spooky Mansion
In the Spooky Mansion: "Dreadbear" level, HandUnit walks the player through specific steps to bring Dreadbear to life, with the mechanics functioning similarly to the Parts and Service levels in the base game. The player must color his brain correctly, while also setting the correct brain waves, and making it the right size to place it in Dreadbear's head. While doing that, the player must perfect his brain while keeping the power on. Getting any of these requirements wrong will result in Dreadbear attacking the player.
by Α January 25, 2022
