by Jay C October 5, 2003
What us geeks and nerds did before anyone else, back when they weren't cool, or 3d, or anything. Now, it's an international phenomenon helping us get fat, lazy, and girlfriends over the internet, with jocks as well as any playing stuff from halo to oblivion, wow, grand turismo, zelda, or anything else we all like.
by Artifishalfish July 24, 2006
In the 80s and 90s, video games were about fun and entertainment, but they have now become a nerd version of politics.
video games
Heres a joke:
Q: What do politicians and fanboys have in common?
A: They both can win, but still be retarded.
Heres a joke:
Q: What do politicians and fanboys have in common?
A: They both can win, but still be retarded.
by Clinker January 25, 2008
A form of electronic interactive entertainment, one that has a considerable amount of history, and one that has gained an incredible amount of world-wide recognition over the years.
However, despite their technilogical evolution, world-wide recognition, and staggering age-spanning consumer rates, video games are still subjected to a variety of stereotypes.
These stereotypes are maintained by those who still harness the mindset that "all" video games are stupid, childish, time-wasting, mentally unbeneficial, or anyone who plays video games is somehow incapable of having a life.
On the contrary, video games in many ways can be more mentally beneficial than any other form of entertainment.
Specific video games can provide god-like creative abilities, have educational values, reduce stress levels, improve hand-eye coordination, stimulate intellectual properties, even make exercise enjoyable thanks to evolved control schemes "Wii Fit".
Delving into the immersive qualities of video games, video games can have very unique relationships with story-telling due to their interactivity.
These include altering the course of the story based on choices, playing as different characters, having multiple endings e.t.c
I could go on forever.
Video games do not only offer entertainment, but unmatched immersive storytelling experiences.
However, despite their technilogical evolution, world-wide recognition, and staggering age-spanning consumer rates, video games are still subjected to a variety of stereotypes.
These stereotypes are maintained by those who still harness the mindset that "all" video games are stupid, childish, time-wasting, mentally unbeneficial, or anyone who plays video games is somehow incapable of having a life.
On the contrary, video games in many ways can be more mentally beneficial than any other form of entertainment.
Specific video games can provide god-like creative abilities, have educational values, reduce stress levels, improve hand-eye coordination, stimulate intellectual properties, even make exercise enjoyable thanks to evolved control schemes "Wii Fit".
Delving into the immersive qualities of video games, video games can have very unique relationships with story-telling due to their interactivity.
These include altering the course of the story based on choices, playing as different characters, having multiple endings e.t.c
I could go on forever.
Video games do not only offer entertainment, but unmatched immersive storytelling experiences.
Carlton: Video games are stupid.
Jake: No, that’s just a stereotype, and by today’s standards you couldn't be more false.
Jake: No, that’s just a stereotype, and by today’s standards you couldn't be more false.
by A random individual February 20, 2011
A way to escape, like (see weed). The problems of life slip away, but once reality is back, they hit you in the face like a brick.
by leah March 30, 2005
What is fun to do, but is misunderstood for causing real-world violence (see Jack Thompson). A real video gamer judges video games, not video game systems. Each video game systems has good games and bad games. There is no system that has all good games.
by Light dude September 21, 2007
Holy shit, we played soooo many video games last night, by the time we finished, I could hardly walk.
by RapedbyJesus August 22, 2006