What punks, creeps, Ace Boon Coons, and Pachuco boys can be found doing outside pool halls, liquor stores, and 7-Eleven stores. Loitering involves standing somewhat still, posing like a tough guy, spitting on the sidewalk, and (if you're an Ace Boon Coon) occasionally shouting "Sheee-IT!" or "MO FO!"
Proprietors of businesses post signs that say "NO LOITERING." These signs can be found at better pool halls, liquor stores, and 7-Elevens in all major cities. They do this because if anything is bad for business, it's a slime ball punk or nose-picking creep or a greasy haired Pachuco or a shit-ass Blood or fat slob Crip standing outside your establishment.
Proprietors of businesses post signs that say "NO LOITERING." These signs can be found at better pool halls, liquor stores, and 7-Elevens in all major cities. They do this because if anything is bad for business, it's a slime ball punk or nose-picking creep or a greasy haired Pachuco or a shit-ass Blood or fat slob Crip standing outside your establishment.
Hector collects lucrative entitlements from the liberals because one of his ancestors was a conquistador. With no work to go to, he spends his afternoons loitering outside Mack's Liquor Store.
by Cap'n Bullmoose October 11, 2007
Get the loitering mug.A dice roll in a Dungeons and Dragons game percipitated by the lack of any sort of productive action (generally during a non-combat roll playing scene)in which a D-20 is rolled and the score added to the charachters charisma modifier. The resulting score determines the nature of a seemingly random event to be experienced by the character. The exact nature of the event, and the range of the scores corilation to its outcome is generally at the discretion of the DM (Dungeon Master). Generally the following guideline is used.
1 Something very very bad happens.
2-7 Something bad happens.
8-15 Nothing happens.
16-19 Something good happens.
20 Something very good happens.
21+ Something insanely good happens.
1 Something very very bad happens.
2-7 Something bad happens.
8-15 Nothing happens.
16-19 Something good happens.
20 Something very good happens.
21+ Something insanely good happens.
Example 1.
DM: You make it to a town, what do you do?
Player: I go to the local tavern and get drunk.
DM: Roll me a loitering check.
Player: 1
DM: A great wyrm red dragon rips the roof off of the tavern that your sitting in, reaches down, picks you up, looks at you for a second, and then decides that you are the perfect snack, tosses you up in the air, catches you in her mouth, and swallows you whole. You suddenly find yourself standing on the banks of the river stycks faced by the god of the underworld... and he doesn't look happy.
Example 2
DM: You make it to a town, what do you do?
Player: I find the local tavern and go get drunk.
DM: Roll me a loitering check
Player: 23
DM: A man walks up to you and hands you a sword, says nothing, and then turns and walks away suddenly vanishing in a brilliant flash of light. When you look at the sword, you instanly recognize it as the fabled sword of destiny, which as legend has it, is capable of changing the very course of destiny itself.
DM: You make it to a town, what do you do?
Player: I go to the local tavern and get drunk.
DM: Roll me a loitering check.
Player: 1
DM: A great wyrm red dragon rips the roof off of the tavern that your sitting in, reaches down, picks you up, looks at you for a second, and then decides that you are the perfect snack, tosses you up in the air, catches you in her mouth, and swallows you whole. You suddenly find yourself standing on the banks of the river stycks faced by the god of the underworld... and he doesn't look happy.
Example 2
DM: You make it to a town, what do you do?
Player: I find the local tavern and go get drunk.
DM: Roll me a loitering check
Player: 23
DM: A man walks up to you and hands you a sword, says nothing, and then turns and walks away suddenly vanishing in a brilliant flash of light. When you look at the sword, you instanly recognize it as the fabled sword of destiny, which as legend has it, is capable of changing the very course of destiny itself.
by Dustin db McKnight February 6, 2007
Get the loitering check mug.Related Words
rachel: did you drop some rubbish?
someone: yes and i don't care!
rachel:well you're a litterbugger
someone: i am a sad stupid ass who is a litterbugger
someone: yes and i don't care!
rachel:well you're a litterbugger
someone: i am a sad stupid ass who is a litterbugger
by Emily January 3, 2005
Get the litterbugger mug.by NPP productions December 31, 2011
Get the Listening to Tom Petty mug.You've been listening to an E-book.
by new-mexican May 30, 2019
Get the Listening mug.A person or persons who possess an intense sense of urgency over a matter of little or no consequence, usually because of ignorance or lack of education.
This coincides with the tale of Chicken Little who claimed the sky was falling after being hit on the head by an acorn.
Also known as Kermit-the-Frogging.
This coincides with the tale of Chicken Little who claimed the sky was falling after being hit on the head by an acorn.
Also known as Kermit-the-Frogging.
As soon as I sat down there was Margaret, chicken-littling around my desk demanding that I drop eveything and find the eraser she lost 3 days earlier.
by Brian Wild January 14, 2008
Get the Chicken-littling mug.(verb) the sexual act of pinning a girl against a wooden door, and penetrating her traditional values. (also known as Martin Luthered)
Freaky Frank: "Yo Molly, did you like when I pinned you to dat wooden door of yo room and nailed you so hard."
Molly: "Ahh yeah, you're Martin Luthering me."
Molly: "Ahh yeah, you're Martin Luthering me."
by Mike Snifferpippets April 5, 2010
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