Japanese video game designer currently employed by Konami Computer Entertainment Japan. Most widely recognized as the designer of the Metal Gear video game series. Generally regarded as the reigning master of postmodern game design, and perhaps second only to Shigeru Miyamoto in terms of current influence on the gaming industry.
11 "omg its Hideo Kojima!!!"
22 "you mean god!"
11 "yeha soz and look its jesus!!"
22 "where?
11 " hes being one withthe tree, you cant see him, im jedi i have special snake seeing abilites
n. plurral - "Hideo Kojimas" Game director said to have once expressed a desire to make something that could hurt gamers. Creator of plotline for Metal Gear Solid 1 and 2, among others. Known perpetrator against the laws prohibiting False Advertising. Creates games that are worshipped as "The best stealth game(s) ever!" in spite of the extremely limited number of Stealth Games currently in existance. Can also be used as an adjective describing any piece of media that takes itself far too seriously while not offering much substantial plot, gameplay, or fun in return.
n. "Damn you, Hideo Kojima! Daaaaamn Yooooouuuu!"
adj. "I was about halfway through the book when the author started pulling a Hideo Kojima on me. It was freaky."
Gamer #1: "This game, MGS2, has more cutscenes than gameplay."
Gamer #2: "This is 'A Hideo Kojima Game', which entails you're more in for an interactive movie rather than a stright up video game, so put that controller down for 8 hours, this is the bit with the Peter Stillman saga."
Gamer #1: "He should have called himself Video Kojima."