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Definitions by Spaz de Kat

a nerdish powergasm, typically after discovering some new all-powerful combination or build.
GM- dude, a red great wyrm with all the metabreath feats and knows invisibility and greater invisibility along with all the summon monster spells!
player- WTF!?! WE WOULD ALL FUCKING DIE!
GM- I know. I'm getting a pwner already.
pwner by Spaz De Kat March 22, 2010

old guard 

a defender and protector of the good ol' days of a hobby or tradition, usually violently opposed to any new additions to their hobby.
I, Spaz De Kat, as an old guard of the Dungeons and Dragons game, have this to say: 4th Edition can suck my dick the same way it sucks at life.
old guard by Spaz De Kat March 22, 2010
"beware, attack from behind!"
famous last words.
uh-oh, orcs! everyone, bwARG!!!!!!!
bwarg by Spaz De Kat December 11, 2009

take point 

to assume leadership on a task, usually said by the leader of the previous task
investigator: there's hostiles up ahead. take point.
public relations: got it.
take point by Spaz De Kat December 8, 2009

typical adventuring team 

the stereotypes most groups fall into

Consists of a investigator, public relations, negotiator, tech guy, and power house
most everyone knows Shawn runs a typical adventuring team

investigator

in a typical adventuring team, the investigator covers research and tactical evaluation
investigator: hold on. I know it's weakness...
investigator by Spaz De Kat December 8, 2009

public relations 

in a typical adventuring team, this is the heavy fire power and combat expert
public relations by Spaz De Kat December 8, 2009