A condition or state of something that is a waste of time or of no use, straying from one subject to another that has no relevancy to the current topic.
Berman is seriously turning into Wallet. Not nearly that level, but he is definitely showing early signs of Walletosis.
is usually a person who is inbred and likes to take multiple dicks at once. he always wants to suck some juicy nigga dick and likes to wear socks on his dick so it looks bigger
A woman who feigns interest in sex or a relationship in order to acquire material goods. A particular kind of gold digger who does not reciprocate with sex. A tease who takes your money. The practical female equivalent of a fuckboy. Not to be confused with the literal equivalent, which is just a slut.
Often times, inexperienced men will complain about being in the friendzone, when they're actually dealing with a walletgirl.
Guy 1: I treated that girl I met on Tinder to a nice dinner, but nothing happened afterwards, and she hasn't been responding to my texts.
Guy 2: Dude, she's probably just a walletgirl
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.