probably used by a 5th grader. its supposed to be a fun way to learn but instead its literally just answering questions and raging over getting 2nd place
If a short test of knowledge, typically around 10 questions in length, with question formats often including multiple choice, fill in the blanks, true or false and short answer are quizzical what are a series of questions or problems that is used to determine a person's ability or understanding of something. More generally, test refers to a trial, experiment, or examination that is designed to determine the qualities or characteristics of someone or something, aka a test. The answer to this very quizzical quizzy question is simple: A cullion, aka, testical. This means, is shortest terms, a dick, which is the part of a man in which produce comes out.
Guy 1: Hey, you!
Girl 1: What..?
Guy 1: if quizzes are quizzical what are tests?
Girl 1: Testical.
Guy 1: **Insert THE grin**
Girl 1: ???
Guy 1: A testical is ballz.
Girl 1: **GASPS**
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.