When you get hit by an attack in-game that CLEARLY missed you. Being hitboxed is a hallmark of bad game design.
It is also called "Hitreg" or "Hitregging", depending on who you ask.
It is also called "Hitreg" or "Hitregging", depending on who you ask.
by Ubeenbamboozledson September 26, 2021
1. A thing that Ash, lacks.
2.A hitbox that in most video games, everyone has. The purpose of it is to be able to do a lotta of damage (see Phil Swift) if a boolet hits an enemy in the fucking face.
2.A hitbox that in most video games, everyone has. The purpose of it is to be able to do a lotta of damage (see Phil Swift) if a boolet hits an enemy in the fucking face.
1.: Godamnit! I shot ash in the face 12 times, and she wouldn't die! Jesus Ubisoft, fix this Headshot Hitbox, please!
2.: We have finally tuned the Headshot Hitbox so that it feels more realistic to hit all headshots
2.: We have finally tuned the Headshot Hitbox so that it feels more realistic to hit all headshots
by Conrad25725 November 27, 2018
Homecoming (or public testing) hitboxes is a phrase most commonly used in the Roblox fighting-party moab game community Project Submus Accudo fan base when a attack (usually a melee) does not register when it should. This being a direct reference to the first public test build for 1.0 (or the full release of the game/homecoming update) where there was a bug in the hitboxes that didnt register most melee attacks and/or delayed them, making most of the brawlers and assassins unviable. This bug was fixed after the developers break ended along with the other bugs in public testing build/demo 1
person 1: hey did you see that? that should of hit! These are like homecoming Hitboxes
person 2: didn’t know homecoming part 2 came out! Thought geomaster fixed it!
person 2: didn’t know homecoming part 2 came out! Thought geomaster fixed it!
by Mii_Gunslinger April 09, 2021
by Rumare November 10, 2017
A Gaming Term:
An invisible shape bounding all or part of a model.
Most games that use a hitbox are single server/single multiserver games. (Not client-based)
All though all games have one (a hit box) to combine their player models and more, they only become an active part of the model when in a game that takes damage.
An invisible shape bounding all or part of a model.
Most games that use a hitbox are single server/single multiserver games. (Not client-based)
All though all games have one (a hit box) to combine their player models and more, they only become an active part of the model when in a game that takes damage.
by Noah-Apollo December 22, 2021
A term used in video games.
"An invisible shape bounding all or part of a model"
This term refers to the user's 'Hitbox'
This is usually two separate boxes, A larger box for the player's torso and a smaller box for the players head.
Or, can be a larger combined box for all model parts.
The hitbox is usually used in single server/single multiserver games. (Not Client based games)
"An invisible shape bounding all or part of a model"
This term refers to the user's 'Hitbox'
This is usually two separate boxes, A larger box for the player's torso and a smaller box for the players head.
Or, can be a larger combined box for all model parts.
The hitbox is usually used in single server/single multiserver games. (Not Client based games)
by Noah-Apollo December 22, 2021
by ricefarmingdude July 10, 2024