A Gaming Term:
An invisible shape bounding all or part of a model.
Most games that use a hitbox are single server/single multiserver games. (Not client-based)
All though all games have one (a hit box) to combine their player models and more, they only become an active part of the model when in a game that takes damage.
An invisible shape bounding all or part of a model.
Most games that use a hitbox are single server/single multiserver games. (Not client-based)
All though all games have one (a hit box) to combine their player models and more, they only become an active part of the model when in a game that takes damage.
by Noah-Apollo December 22, 2021
A term used in video games.
"An invisible shape bounding all or part of a model"
This term refers to the user's 'Hitbox'
This is usually two separate boxes, A larger box for the player's torso and a smaller box for the players head.
Or, can be a larger combined box for all model parts.
The hitbox is usually used in single server/single multiserver games. (Not Client based games)
"An invisible shape bounding all or part of a model"
This term refers to the user's 'Hitbox'
This is usually two separate boxes, A larger box for the player's torso and a smaller box for the players head.
Or, can be a larger combined box for all model parts.
The hitbox is usually used in single server/single multiserver games. (Not Client based games)
by Noah-Apollo December 22, 2021
Me: I AM CLOUCHING TO ASSERT DOMINANCE
Friend: *Stares in confuse* *DOSE CLOUCH*
Both: WE ASSERT DOMINANCE TOGETHER!
Friend: *Stares in confuse* *DOSE CLOUCH*
Both: WE ASSERT DOMINANCE TOGETHER!
by Noah-Apollo July 30, 2019
by Noah-Apollo July 30, 2019