A replacement for the standard alarm clock; a wake up system where the sleeping person recieves a warm fecal disbursement on their chest (generally, from a kindhearted friend) in order to wake them from their slumber.
When Howard was unable to wake up after a long night of drinking, his roommate utilized the Tuscaloosa Timex to bring him back to consciousness.
Slang term originally used to describe a gold Rolex watch, but now used to describe any Rolex in a joking manner, since Rolex watches have become very common.
When originally coined, it was a humorous reference to how Texans, rich with oil money, flaunt their wealth. The play is on the fact that Timex is a cheap watch, while Rolex is an expensive one, hence Texas Timex.
(n.)
A disease that attacks people who stay on the computer all day long causing their bodies clock to become distorted.
Dina: Hello?
Lily: Hey Dina it's Lily. How are you?
Dina: Tired. It's one o' clock in the morning.
Lily: OH SHIT!! I thought it was 3 in the afternoon. I have a biology test in the morning!!
Dina: Goodnight Lily. After the test you should take care of your timelexia
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.