Time To Crate is a metric used to assess the quality of video games. It is expressed in terms of the time between the start of a level (t == 0), and the point where the level designer gave up, ran out of ideas and just started putting in crates.

A lower TTC is considered desirable.
Dude this game has a Time To Crate of zero! The level designers must have had no ideas whatsoever.

Yeah, just need to tighten up the TTC on level 3.
by necrogeddon August 22, 2014
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