Time To Crate is a metric used to assess the quality of video games. It is expressed in terms of the time between the start of a level (t == 0), and the point where the level designer gave up, ran out of ideas and just started putting in crates.
A lower TTC is considered desirable.
A lower TTC is considered desirable.
Dude this game has a Time To Crate of zero! The level designers must have had no ideas whatsoever.
Yeah, just need to tighten up the TTC on level 3.
Yeah, just need to tighten up the TTC on level 3.
by necrogeddon August 22, 2014