n. related to definition for skank, referring to poor hygiene traits and promiscuity of women
1) a foul liquid, suggesting the vaginal residue expelled from use of a douche (literal meaning)--especially that of a diseased or infected person.
2) exclamation for anything that is disgusting or disappointing
1) You're such a terrible person; I hope you choke on skankwater!
2) She cheated off of your paper and STILL got a better grade than you? What skankwater!!!
A hillbilly skank. A girl that lives in an old trailer in the Appalachia region of the United states. A country girl that smells bad due to lack of plumbing in her trailer.
hey man I just got Bekka Jane's phone number!" " be careful man, you know she is a skanktater" " damn really? well who cares, she can bathe at my house
Skankateria is the epitome of skanky pussy. It smells like rotting school cafeteria muffins. It is moldy, wet, and loose. It sways in the wind. It feels like mashed potatoes that were underneath meatloaf. It's a gift from baby Jesus.
Micah's skankateria was the best I've had in weeks.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.