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Hard Problem of Intelligence

The dilemma of defining and locating the "smoke" of genuine smarts. We can measure performance (IQ, skills, adaptability), but can't pinpoint the fundamental "fire" that produces it. Is intelligence a single, general thing (the g factor), or a bag of tricks? Can it exist without consciousness? If we create an AI that outperforms humans in every task, have we created intelligence, or just an elaborate, hollow simulation? It's the problem of separating the appearance of smart behavior from the elusive, essential quality of understanding that presumably underlies it.
Example: "The chess computer beat the grandmaster, but faced with a collapsed aisle in a grocery store, it's useless. The hard problem of intelligence is figuring out if true smarts is that narrow excellence, or the general, common-sense adaptability to navigate a messy world that the computer utterly lacks." Hard Problem of Intelligence
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Hard Problem of Plant Intelligence

Similar to cognition, but focused on adaptive problem-solving. The hard problem is distinguishing between evolved, automated biochemical responses and genuine, flexible intelligence. When a plant shapes its growth to outcompete a neighbor, is it executing a brilliant strategic move, or is it just a biological robot running immutable code written by natural selection? The line is blurred, forcing us to ask if "intelligence" requires an ability to learn anew within a lifetime, or if eons of genetic "learning" can produce something that qualifies.
*Example: "The tree's roots detected a water pipe leak 30 feet away and grew toward it. The hard problem of plant intelligence: Is that a clever solution to a novel problem, showing real-time smarts, or just a lucky coincidence of its always-grow-toward-moisture programming hitting the jackpot?"*
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NYC people who migrate north to Quahog, RI to see the leaves in the fall.
New York and everyone from there can fornicate themselves with an iron stick.
leafers by ss++ February 8, 2005
Word of the Day on September 27, 2026

Respectfully 

Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.

After school, The Modells on Jamaica Ave was active. Respectfully.
Respectfully by john quan the first December 20, 2020
Word of the Day on September 26, 2026

You met me at a very Chinese time in my life

A moment in time where you feel distinctly Chinese over all other things.
Dante: "I wish I could be Nigerian, but I can't because I'm Chinese. You met me at a very Chinese time in my life."
Word of the Day on September 25, 2026
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.

Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.

Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppy metrosexual assholes."

"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
crunchy by EBC July 11, 2007
Word of the Day on September 24, 2026
A group of people, typically women, searching through someone’s digital footprint in order to find more information about that person.
Susie wasn’t sure if her new Hinge match was a creep, so she assembled Galantir and they found out he used to post slurs on gaming forums.
Galantir by Ge-sus September 22, 2026
Word of the Day on September 23, 2026

murderhobo 

In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.

The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
murderhobo by Loup&S September 9, 2021
Word of the Day on September 22, 2026
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