A highly sophisticated slow motion special effect technique used to show a bullet in flight. The action is slowed down to show the bullet traveling as it passes through the air. The bullet emits tracer rings to show its path and to show it tearing through the air. This technique was pioneered and made popular in the science-fiction film The Matrix. This technique has since been used in many movies and video games including Max Payne, Metal Gear Solid 2, and Charlie's Angels to name a few examples.
"Man that bullet time stuff is insane!"

"Bullet time kicks ass!"
by IceWarm July 7, 2004
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A 'super slo mo' effect, used best in the Matrix films, bullets can be seen travelling through the air, the filming itself is done by filming at 150fps.
'I've seen people empty entire clips at an agent and hit nothing but thin air'

Morpheus
by Wise Man November 13, 2003
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Max Payne's adrenaline state / hero power in which time appears to slow, bullets have cool trails and Max just gets that little bit angrier...if really possible with those eyebrows.
Max Payne was brought to you by some hella tight guys.
by Ineffable Me December 15, 2003
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The name given to the special effect of a bullet (digitally slowed down) traveling through a computer program called the Matrix in the movie "The Matrix".

also see: Burly Brawl, Super Burly Brawl
Nearly everybody agrees that the most revolutionary technical effect in The Matrix was the use of bullet time, which is the "super slow motion with dynamic camera movement" visual effect used by the Wachowski brothers to stretch and freeze time like taffy during the story. They went on to develop other revolutionary techniques for the Matrix sequels, particularly the "Burly Brawl." But bullet time remains a viewer favorite.

(Bullet Time Meets Bunraku
By rickyjames, Section News
Posted on Wed Sep 3rd, 2003 at 12:13:19 PM PST )
by LMC November 4, 2003
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A form of ultra-slow motion mostly based on the principle that motion and time can be seperated. Named for the fact that you can see a bullet frozen in bullet time. Developed by John Gatea and Bill Pope for the Matrix film trilogy.
Wanna know what would make dodgeball awesome? If I had bullet time! But then I'd probably steal someone's wallet in midair and fly away.
by Jonah Rowley March 29, 2005
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super slow-mo effect {slow enough for the audience to see a bulet breaking through the air as it travels, hence the name} pioniered in the hit film "The Matrix".
The effect is created by filming a short scene against a green background using two video cameras and a lot of stills cameras. The images are then added to a computer generated background and then using computers the audience can be spun 360 degres around the action, showing great amounts of detail.
Watch the matrix... also view the bullet time documentry also on the matrix DVD and possibly at the end of the VHS
by david rees November 23, 2003
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The slow motion effect used in many movies and videogames, such as The Matrix and Max Payne. Originally used in hit sci fi film The Matrix, it is now used often in many places such as PC game Max Payne, Mission: Impossible 2 and on many TV shows.
Neo dived back and avoided the bullets using Bullet Time.
by Antony May 28, 2004
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