A group of losers who are going nowhere in life. They will have no future, no friends, no fun. The 3 essentials of life.
"theres seriously like 5-8 of you losers that join together and you think you have the whole fuckinghouse behind you. GUESS WHAT THIS HOUSE HAS CHANGED....WE'RE SOCIAL, WE LIKE GIRLS."
Five eight stands for two inseparable friends , five eight originated in jail systems but is often heard amongst the streets , a five eight will ride or die , it’s more then a friendship , its a family of two
Least My five eights got me , they know the go , solid peopledon’t exist no more , but my five eight won’t brake 5/8
The best height for girls by far. They are tall but still shorter than the average man. They are perfect for kissing because they are close to your face. They typically have perfect bodies. Long legs, but not too long, skinny, and nice butts. They typically are confident because they have to learn earlier on to love their height although they aren’t super tall, but usually feel that way growing up.
Damn did you see that girl who just walked by? Her body is perfect she looks about 5’8. 5’8 girls are hot asf.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."