Despite
common belief, quite a fun little
game.
While, sometimes, World of Warcraft - or WoW as it is abbreviated - can
get tedious, there'
s always something to do in other parts of the vast world Azeroth, where the Warcraft storyline was set (except for part of Warcraft III: The Frozen Throne, which was set in an alien dimension known as Draenor from which the Orcs originated. Incidentally, Draenor is going to be released in WoW with the upcoming expansion - the Burning Crusade).
Whether it's questing,
grinding (exterminating enemies on a large scale for experience), or brushing up your trade skills - mining, blacksmithing, leatherworking and engineering to name but a few - WoW always has something to do.
And failing that, WoW (at least on my server) is full of friendly, helpful players who love conversation - you see, the chat is one of the major aspects of WoW. With chat channels (general, trade,
local defense, looking for group), private messaging (or /whispering), group chat, guild chat, and a multitude of others, WoW is a
game as much based on communication as on skill.
WoW is
split into
two factions - the Alliance and the Horde, which are then made up of four races each. Quite simply, the Alliance can choose to be
Humans, Dwarves, Night Elves and Gnomes, and the Horde may pick Orcs, Trolls, Tauren or the undead Forsaken. All of the races have elaborate back-stories, particularly the reason why no Gnomes featured back in Warcraft III. Along with nine classes, each with their own advantages, and millions of appearance combinations, WoW is certainly a many-faceted
game.
And, since it is merely a matter of
opinion anyway, I'm going to go on and say: I
like WoW. WoW doesn't suck.