by Swastikaa June 25, 2009
Get the World War III mug.n. Something that's a big deal in a bad way. Something to worry about, even if it might never happen.
by Holly-Day February 2, 2004
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(n.) World of Warcraft (also known as WoW)
A Massive Multiplayer Online Role Playing Game (MMORPG)(MuhMORPuhGah).
It was created by Blizzard Entertainment. In this game you play as a fictional character in an online fantasy universe where players compete to do quests and hang out with other players.
WoW players often stick together and speak a strange language that can only be understood by other WoW players.
The game derives its fun from the fact that it is a somewhat psycological game where the players set goals and compete against one another trying to be better than everyone else to get a sense of accomplishment.
It is not truely fun though it only gives the illusion of fun, kindof like drugs. WoW should be avoided at all costs. It is an addiction that is hard to break.
Seriously stay away from this game. Signs of the WoW infection:
1)Your soul was consumed by a demon from hell.
2)People do not understand you when you talk.
3)You have no personal hygiene
4)You have no friends/relationships outside of the internet
5)You have a dysfunctional family life all of a sudden
6)You're physically weaker and have no stamina.
7)You lose a set amount of money monthly
If you have these symptoms than you have probably wasted a good part of your life pretending to be someone else on an online game also known as WoW. Also you are totally FUCKED!
A Massive Multiplayer Online Role Playing Game (MMORPG)(MuhMORPuhGah).
It was created by Blizzard Entertainment. In this game you play as a fictional character in an online fantasy universe where players compete to do quests and hang out with other players.
WoW players often stick together and speak a strange language that can only be understood by other WoW players.
The game derives its fun from the fact that it is a somewhat psycological game where the players set goals and compete against one another trying to be better than everyone else to get a sense of accomplishment.
It is not truely fun though it only gives the illusion of fun, kindof like drugs. WoW should be avoided at all costs. It is an addiction that is hard to break.
Seriously stay away from this game. Signs of the WoW infection:
1)Your soul was consumed by a demon from hell.
2)People do not understand you when you talk.
3)You have no personal hygiene
4)You have no friends/relationships outside of the internet
5)You have a dysfunctional family life all of a sudden
6)You're physically weaker and have no stamina.
7)You lose a set amount of money monthly
If you have these symptoms than you have probably wasted a good part of your life pretending to be someone else on an online game also known as WoW. Also you are totally FUCKED!
WoW Player: I am going to play World of Warcraft.
Uninfected: OMG! No! Don't play that you'll have your soul sucked out and you will be nothing, but an empty shell of a human with no emotions.
WoW Player: Thanks, you saved several wasted years of my life thanks!
Uninfected: OMG! No! Don't play that you'll have your soul sucked out and you will be nothing, but an empty shell of a human with no emotions.
WoW Player: Thanks, you saved several wasted years of my life thanks!
by Orange And Blue February 2, 2009
Get the World of Warcraft mug.Briefly occured over 2000 years ago, entitled Pax Romanis, or "Roman Peace." Will never happen again. We will get closer and closer and closer and closer to it, but we will never achieve it. Such a shame.
We could achieve world peace if people would stop and realize what is truly important in their lives.
by Anonymous May 18, 2003
Get the world peace mug.A pretty cool game that's gotten a bad rap because some r-tards say that WoW ruined their life. It's not an addiction if you can manage without it. Just playing all the time doesn't make it an addiction. Like football, but no one says that's an addiction.
Fatass who gets media attention: World of Warcraft made meh phat!
Normal player who doesn't: Hell yeah I play WoW! It's a pretty cool game.
Heavy player: I play WoW around 4 hours a day, but I still have a job and RL friends.
Normal player who doesn't: Hell yeah I play WoW! It's a pretty cool game.
Heavy player: I play WoW around 4 hours a day, but I still have a job and RL friends.
by Twentilla, Lord of Awesome October 5, 2008
Get the World of Warcraft mug.Briefly: A war in which aproximately 12 million allied soldiers and 33 million civilians lost their lives defending the freedoms many now take for granted.
by doc June 10, 2004
Get the World War II mug.A very popular MMORPG (Massively Multiplayer Online Role Playing Game) created by Blizzard Entertainment. Set in the same fictional universe as the company's 3 previous "WarCraft" games, the game follows a traditional MMORPG structure of level-based advancement, as well as encouraging in-game social interaction to accomplish team goals.
The game worlds are separated by "servers", which are typically in reference to the computer server clusters that make up each game world. These are systems maintained by Blizzard Entertainment and are partially paid for by the player monthly subscription fee.
Starting at level 1, the game is designed to quickly provide players with a set of small goals, thus familiarizing themselves with the game world. These goals, or "quests", are typically tasks provided by computer-generated "NPCs" or "Non-Player Characters" and typically involve fighting and defeating other NPC antagonists or collecting and delivering certain items. Through this progression players obtain new abilities and equipment, eventually teaming up with others to fight and defeat increasingly difficult encounters.
The World of Warcraft game environment also allows players to engage and combat other players from the opposing "team" under certain rules and controlled circumstances depending on the type of ruleset the game server is running. This is referred to as "PVP" (Player Versus Player). There are currently 4 different types of game rulesets:
1) PVE: Player-Versus-Environment. PVP combat is purely consentual, requiring a player to either duel, enable pvp by typing in a command, or enter a pvp enabled battleground.
2) PVP: Player Versus Player. PVP combat is enabled in all but the starting areas of the game.
3) RP: Role-Playing. Ruleset is identical to PVE, but players are encouraged to "Role-play" their character, ideally removing modern and out-of-game references from in-game interaction.
4) RP-PVP: Role-Playing, Player Versus Player. Ruleset is identical to PVP, but with the same RP encouragement as an RP Environment.
Resources: www.worldofwarcraft.com ; www.blizzard.com
The game worlds are separated by "servers", which are typically in reference to the computer server clusters that make up each game world. These are systems maintained by Blizzard Entertainment and are partially paid for by the player monthly subscription fee.
Starting at level 1, the game is designed to quickly provide players with a set of small goals, thus familiarizing themselves with the game world. These goals, or "quests", are typically tasks provided by computer-generated "NPCs" or "Non-Player Characters" and typically involve fighting and defeating other NPC antagonists or collecting and delivering certain items. Through this progression players obtain new abilities and equipment, eventually teaming up with others to fight and defeat increasingly difficult encounters.
The World of Warcraft game environment also allows players to engage and combat other players from the opposing "team" under certain rules and controlled circumstances depending on the type of ruleset the game server is running. This is referred to as "PVP" (Player Versus Player). There are currently 4 different types of game rulesets:
1) PVE: Player-Versus-Environment. PVP combat is purely consentual, requiring a player to either duel, enable pvp by typing in a command, or enter a pvp enabled battleground.
2) PVP: Player Versus Player. PVP combat is enabled in all but the starting areas of the game.
3) RP: Role-Playing. Ruleset is identical to PVE, but players are encouraged to "Role-play" their character, ideally removing modern and out-of-game references from in-game interaction.
4) RP-PVP: Role-Playing, Player Versus Player. Ruleset is identical to PVP, but with the same RP encouragement as an RP Environment.
Resources: www.worldofwarcraft.com ; www.blizzard.com
"I used to play Ultima Online, EverQuest, and even Dark Age of Camelot... but I ended up sticking with World of Warcraft for the longest time simply because there's so much to do!"
by T Anon August 8, 2006
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