Used to describe someone who looks good from far away, but up close is a total mess. Reference "Clueless"
The use of "Monet" is in reference to impressionist paintings
The use of "Monet" is in reference to impressionist paintings
by giglingurl February 7, 2008
Get the Total Monet mug.A Total Carnegie Mellon University Move ("Total CMU Move," or "TCMUM"), defined as prefacing an uber-intelligent question or statement with something to the effect of, "I know this is a dumb question," or, "This is probably the stupidest thing you'll hear today," as some subtly patronizing way of letting everyone around you know you're smarter than them -- as though it were an utterance so far below the usual standards of your stunning intellect that you have to apologize for it.
Pierre de Fermat: "So I have this equation here, it's kinda hard to solve... But it goes something like this, a^n + b^n = c^n..."
Student: "Uh, Professor Fermat, excuse me for sounding like a total idiot asking something as basic this, but it appears to me that no three positive integers a, b, and c can satisfy that equation for any integer value of 'n' greater than two. Or am I just like way off here?"
Everyone thinking in unison: "Total CMU Move, dude."
Student: "Uh, Professor Fermat, excuse me for sounding like a total idiot asking something as basic this, but it appears to me that no three positive integers a, b, and c can satisfy that equation for any integer value of 'n' greater than two. Or am I just like way off here?"
Everyone thinking in unison: "Total CMU Move, dude."
by deltachild7 September 23, 2013
Get the Total CMU Move mug.Related Words
Total Dickhead Event: a public drunken stupor so embarrassing, humiliating, and utterly mortifying as to convince the most hardend boozer to giving up the drink.
by Superchuck September 6, 2018
Get the Total Dickhead Event mug.The most horrifying form of torture/punishment in the known Universe. The Total Perspective Vortex (it's so mind bogglingly terrifying it even gets Capital Letters) is a small, featureless steel box, barely big enough for one man to stand in.
The hopeless victims stand in the Vortex, and are suddenly shown, for the merest instant, the whole of the Universe: the whole infinity of creation, spanning over several trillion light years, and countless millennia, with an insignificant dot saying "You Are Here".
The victims, totally demoralised by their experience, fall dead from the vortex, wherupon they become the burden of the Vortex' custodian, Pizpot Gargravarr.
To date, Zaphod Beeeblebrox (former President of the Galaxy, and "The best bang since the Big one") is the only man to have survived the vortex, solely because he is a hoopy frood and the Vortex told him as much.
The hopeless victims stand in the Vortex, and are suddenly shown, for the merest instant, the whole of the Universe: the whole infinity of creation, spanning over several trillion light years, and countless millennia, with an insignificant dot saying "You Are Here".
The victims, totally demoralised by their experience, fall dead from the vortex, wherupon they become the burden of the Vortex' custodian, Pizpot Gargravarr.
To date, Zaphod Beeeblebrox (former President of the Galaxy, and "The best bang since the Big one") is the only man to have survived the vortex, solely because he is a hoopy frood and the Vortex told him as much.
The total perspective vortex derives its picture of the whole Universe on the principle of extrapolated matter analyses.
To explain - since every piece of matter in the Universe is in some way affected by every other piece of matter in the Universe, it is in theory possible to extrapolate the whole of creation - every sun, every planet, their orbits, their composition and their economic and social history from, say, one small piece of fairy cake.
The man who invented the Total Perspective Vortex did so basically to annoy his wife.
Trin Tragula - for that was his name - was a dreamer, a thinker, a speculative philosopher or, as his wife would have it, an idiot.
And she would nag him incessantly about the utterly inordinate amount of time he spent staring out into space, or mulling over the mechanics of safety pins, or doing spectrographic amalyses of pieces of fairy cake.
"Have some sense of proportion!" she would say, sometimes as often as thirty-eight times in a single day.
And so he built the Total Perspective Vortex - just to show her.
And into one end he plugged the whole of reality as extrapolated from a single piece of fairy cake, and into the other end he plugged his wife: so that when he turned it on she saw in one instant the whole infinity of creation and herself in relation to it.
To Trin Tragula's horror, the shock completely annihilated her brain; but to his satisfaction he realised that he had proved conclusively that if life is going to exist in a Universe of this siz, then the one thing it cannot afford to have is a sense of proportion.
To explain - since every piece of matter in the Universe is in some way affected by every other piece of matter in the Universe, it is in theory possible to extrapolate the whole of creation - every sun, every planet, their orbits, their composition and their economic and social history from, say, one small piece of fairy cake.
The man who invented the Total Perspective Vortex did so basically to annoy his wife.
Trin Tragula - for that was his name - was a dreamer, a thinker, a speculative philosopher or, as his wife would have it, an idiot.
And she would nag him incessantly about the utterly inordinate amount of time he spent staring out into space, or mulling over the mechanics of safety pins, or doing spectrographic amalyses of pieces of fairy cake.
"Have some sense of proportion!" she would say, sometimes as often as thirty-eight times in a single day.
And so he built the Total Perspective Vortex - just to show her.
And into one end he plugged the whole of reality as extrapolated from a single piece of fairy cake, and into the other end he plugged his wife: so that when he turned it on she saw in one instant the whole infinity of creation and herself in relation to it.
To Trin Tragula's horror, the shock completely annihilated her brain; but to his satisfaction he realised that he had proved conclusively that if life is going to exist in a Universe of this siz, then the one thing it cannot afford to have is a sense of proportion.
by Svlad Cjelli December 17, 2004
Get the Total Perspective Vortex mug.A measurement used to distinguish between items of work that are all deemed by the customer to be the highest priority.
When everything is priority 1, you can calculate the total priority by asking what order those tasks should be done in. The total priority is a representation of this order, for instance 1a, 1b, 1c.
If you find you end up with multiple items with the same total priority, simple repeat the process and append another letter e.g. 1aa, 1ab, 1ac until they get the message.
When everything is priority 1, you can calculate the total priority by asking what order those tasks should be done in. The total priority is a representation of this order, for instance 1a, 1b, 1c.
If you find you end up with multiple items with the same total priority, simple repeat the process and append another letter e.g. 1aa, 1ab, 1ac until they get the message.
"Taking into consideration the total priority of those 20 high priority tasks, I think I'll be able to do 3 of them by next week"
by lovetoseeit February 14, 2021
Get the total priority mug.Chris Taylor's "T.A" (Cavedog 1997) is slightly famous amongst RTS enthusiasts for being a ground-breaking real time strategy game.
There were only two sides - "The Arm" and "The Core" - cloned humans and robots respectively with essentially similar units, although Core units tended to be tougher and slower. The game made up for this by having a LOT of units (Air, Naval, Ground, Amphibious, Commanders that nuked themselves when they died) and buildings (particularly a massive number of fixed gun emplacement types), (effectively) endless resources (Metal and Energy), and comprehensive control options.
This game was best experienced with the expansion "The Core Contingency" - or "C.C" (eg: Submersible Aircraft, Anti Radar and Anti Sonar units, more Submarines, AA Ships...) together with still more official downloadable Cavedog units (eg: FARK's, Mobile Anti-Nuclear Missile Units). Has it been mentioned that this game had a LOT of units?
Cavedog used to run "Boneyards" (similar to Blizzard's "Battlenet") which was the optimal place to enjoy T.A in multiplayer. Players could elect to play for either side in a constantly refreshed galaxy of planets - where the results of one's games would decide whether the Arm or Core dominated at any given time. Boneyards also had an military style ranking system based on a player's wins.
In closing, T.A was a remarkable game for its time and for sheer strategic and tactical options it would compare favourably with any RTS currently on the market.
T.A has a LOT of units.
NB: There is an "unofficial sequel" to this game being developed by Chris Taylor (now at Gas Powered Games)called "Supreme Commander".
There were only two sides - "The Arm" and "The Core" - cloned humans and robots respectively with essentially similar units, although Core units tended to be tougher and slower. The game made up for this by having a LOT of units (Air, Naval, Ground, Amphibious, Commanders that nuked themselves when they died) and buildings (particularly a massive number of fixed gun emplacement types), (effectively) endless resources (Metal and Energy), and comprehensive control options.
This game was best experienced with the expansion "The Core Contingency" - or "C.C" (eg: Submersible Aircraft, Anti Radar and Anti Sonar units, more Submarines, AA Ships...) together with still more official downloadable Cavedog units (eg: FARK's, Mobile Anti-Nuclear Missile Units). Has it been mentioned that this game had a LOT of units?
Cavedog used to run "Boneyards" (similar to Blizzard's "Battlenet") which was the optimal place to enjoy T.A in multiplayer. Players could elect to play for either side in a constantly refreshed galaxy of planets - where the results of one's games would decide whether the Arm or Core dominated at any given time. Boneyards also had an military style ranking system based on a player's wins.
In closing, T.A was a remarkable game for its time and for sheer strategic and tactical options it would compare favourably with any RTS currently on the market.
T.A has a LOT of units.
NB: There is an "unofficial sequel" to this game being developed by Chris Taylor (now at Gas Powered Games)called "Supreme Commander".
#1
T.A noob: "Can I join your game?"
T.A veteran: "CC?"
T.A noob: "...What is CC?"
T.A veteran: "FARK off."
#2
T.A noob: "Why no Flash Tanks?"
T.A veteran: "No EMP's!"
T.A noob: "You just can't handle a rush!"
T.A noob: "Can I join your game?"
T.A veteran: "CC?"
T.A noob: "...What is CC?"
T.A veteran: "FARK off."
#2
T.A noob: "Why no Flash Tanks?"
T.A veteran: "No EMP's!"
T.A noob: "You just can't handle a rush!"
by scarybandit February 12, 2005
Get the Total Annihilation mug.by The iRan February 9, 2009
Get the Total Bullshit mug.