He is their father and he is ultimately responsible
by Adiym August 15, 2016
Get the Ultimately mug.by Uzbad January 14, 2005
Get the Ultimo-Gaywad mug.Related Words
an extension of tea-bagging but into 1st person shooters. Best achieved in multi-player mode whereby you gun your opponent down stand over his corpse and quickly press the crouch button. As if the kill isnt bad enough, dipping your balls in your foe's dead mouth just takes the piss.
by jasoooon August 4, 2006
Get the ultimate frag mug.The ultimum verbum fallacy is common among internet users who frequent message boards but is also commonly used throughout non-internet life. This fallacy, as it Latin name denotes, is simply the fallacy of having the last word. Most internet users who are keen on ruthlessly promoting their ideas will continue to post arguments or rebuttals in the face of overwhelming evidence to the contrary. Internet users who have strong opinions feel the need to have the last post as mark of external validation of their worldview. A key component of ultimum verbum fallacies on the internet is the a priori, metaphysical distinction between ITT and IRL: as if the events of ITT were not occurring in IRL. Another example of this fallacy is common in marriage. The husband, shackled down by the promise of sex, must obey his wife's commands no matter how unreasonable they may be. When she says "Honey, you can't have beer with your friends at the bar tonight!", the husband may chose to ignore that dictate but only to his peril. So in this case the wife presents an ultimum verbum case which any sharp husband would recognize as such but would not dare contest if he cares about getting laid on a somewhat regular basis.
Wife:"Honey, you can't have beer with your friends at the bar tonight!"
Husband:(under his breath) "Argumentum ultimum verbum."
Wife: "What did you say honey?"
Husband: "I said `Yes, dear!'"
"Well, I see your argument as illogical!"
"But all that I was arguing was that p implies q; r implies s. And if p or r is given, then q v s is given."
"Well I or no one else think in those terms in real life."
"Argumentum ultimum verbum."
"Well I don't see how invoking Latin like, the ancients invoked deities to support their causes, supports your case."
Husband:(under his breath) "Argumentum ultimum verbum."
Wife: "What did you say honey?"
Husband: "I said `Yes, dear!'"
"Well, I see your argument as illogical!"
"But all that I was arguing was that p implies q; r implies s. And if p or r is given, then q v s is given."
"Well I or no one else think in those terms in real life."
"Argumentum ultimum verbum."
"Well I don't see how invoking Latin like, the ancients invoked deities to support their causes, supports your case."
by H.W. Eugene January 8, 2009
Get the ultimum verbum mug.Similar to an ultimatum, but one where the answer is truly "maybe" to both possibilities. In most cases an ultimaybe is much harder to deal with than an ultimatum due to it's confusing unanswerable nature.
Person A: You should really go to the dance with your girlfriend instead of that really pretty girl you're not actually in a relationship with.
Person B: But... I could be...
Person A: Doubtful.
Person B: Huh... this is an Ultimaybe. I'll never know what the right choice was, ever.
Person B: But... I could be...
Person A: Doubtful.
Person B: Huh... this is an Ultimaybe. I'll never know what the right choice was, ever.
by Jamilex August 29, 2010
Get the Ultimaybe mug.In the Danganronpa Series an Ultimate Talent Is a skill or personality trait that that person is known for.
by CircusBaby242487 October 12, 2022
Get the Ultimate mug.Ultima online or UO, was one of the first commercial MMORPG. While other MMO try to be a good and fun game, UO aimed something different, more like a phantasy life sim, quasi-
real society where you live, breathe and die in. There were player who would be top brand garment shop owners, town
thieves, woodchucks would sell few thousands of log for carpainter player in in-game-gold or real-money, the carpainter could use the logs to make furniture, and wealthy monster hunters with houses would buy furniture so they could decorate homes and invite friends. In rare cases some player were land estates or inter-server-money exchanger.
It was designed so that where there were a good hunting place, there were lots of people. Where there were lots of rich people, killers would raid oftain. Because there were killers on the loose, people would bind together as a guild and guard each other. There were afew self proclaimed bounty hounters too.
Once the disgner team promised players that worlds would be without restrictions ,no nurturing from the server moderators/game designers, self governed and self managed by player themselves, but that never came true (except for the dedicated hard core servers Seige Perilous and Mugen, of wich Mugen thrived at first then quickly dwindled to a tickle), and with each passing patch, UO became more and more care bear like, spoon fed nurturing game. This was probably because they were wishing player would restrain them selves, rely on good taste, would mind their manners-
most of the time, and most importantly knowing that something can be done is not something that should be done every five minutes.
real society where you live, breathe and die in. There were player who would be top brand garment shop owners, town
thieves, woodchucks would sell few thousands of log for carpainter player in in-game-gold or real-money, the carpainter could use the logs to make furniture, and wealthy monster hunters with houses would buy furniture so they could decorate homes and invite friends. In rare cases some player were land estates or inter-server-money exchanger.
It was designed so that where there were a good hunting place, there were lots of people. Where there were lots of rich people, killers would raid oftain. Because there were killers on the loose, people would bind together as a guild and guard each other. There were afew self proclaimed bounty hounters too.
Once the disgner team promised players that worlds would be without restrictions ,no nurturing from the server moderators/game designers, self governed and self managed by player themselves, but that never came true (except for the dedicated hard core servers Seige Perilous and Mugen, of wich Mugen thrived at first then quickly dwindled to a tickle), and with each passing patch, UO became more and more care bear like, spoon fed nurturing game. This was probably because they were wishing player would restrain them selves, rely on good taste, would mind their manners-
most of the time, and most importantly knowing that something can be done is not something that should be done every five minutes.
by rants00 September 7, 2006
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