A day where bad bitches join forces and mark the town. You can spot them wearing chains and/or hoop earrings.
by Bun662 October 15, 2019
Ellie: I want to thank you for everything 💙Tammy: why ?
Ellie: because it’s June 4 and HAPPY BIRTHDAY 🥳 ❤️
Ellie: because it’s June 4 and HAPPY BIRTHDAY 🥳 ❤️
by ❤️❤️❤️❤️❤️💋💄 November 05, 2020
by CodeBlueCodeBlue November 09, 2019
You: Hey! I just got off my phone to tell you I like you! It’s January 4th!
Your crush: Wow! You would do that for me? I like you back!
Your crush: Wow! You would do that for me? I like you back!
by IstubbedMitOe November 02, 2019
Person 1: Hey bro u should ask her out
Person 2: What why?
Person 1: It’s February 4
Person 2: Oh yeah!
Person 2: What why?
Person 1: It’s February 4
Person 2: Oh yeah!
by ElRhyno November 05, 2019
Best day to propose to your girl! Get her some flowers and chocolates and ask her to be youur girlfriend.
by createsss December 17, 2019
A PC first-person shooter that is essentially a law enforcement simulation. Players are in charge of a SWAT team that takes on numerous scenarios including hostage rescue, barricaded suspects, etcetera. Mission outline revolves around initially making a stealth entry, later going for dynamic entry when a suspect or hostage is discovered.
A SWAT team's goal is to save lives, not take them. Therefore, the player receives more commendation for forcing suspects to surrender, and at the end of every mission, a point total is tallied up to distinguish how well the player did in pursuing the objective. Even if the player completes the mission, if a life is taken during the ordeal, the SWAT team cannot call such an outcome a victory, so points are taken away for such instances. Points are also given for proper police conduct; for instance, when a suspect has been arrested or killed, or a hostage has been restrained, it is the player's duty to report it to the command post. The player should also be certain to confiscate the suspects' weapons upon neutralization. Depending on the difficulty chosen, the point tally will decide if the player ultimately completed or failed the mission and whether or not it must be played again. During gameplay, the mission will automatically end if a hostage is killed.
The game features a relatively active online multiplayer community, allowing for SWAT vs. Suspects gameplay in various situations, despite a large number of players in open matches suffering from Counter-Strikitus -- Usually the gamers who play Suspects primarily. A significant degree of teamwork is typically generated from the two teams, but the player should not expect to be immune from the usual brainless calls of "camper" or "cheater" if they happen to actually know how to utilize skill, strategies and cover instead of racing all over the place and around corners blindly like a stupid retard who thinks he's being chased by a homicidal monkey. However, the game also has a number of clans devoted to it, and such behavior is likely nil during clan matches.
An expansion pack named the Stetchkov Syndicate has been released, featuring primarily seven extra missions and new weapons.
A SWAT team's goal is to save lives, not take them. Therefore, the player receives more commendation for forcing suspects to surrender, and at the end of every mission, a point total is tallied up to distinguish how well the player did in pursuing the objective. Even if the player completes the mission, if a life is taken during the ordeal, the SWAT team cannot call such an outcome a victory, so points are taken away for such instances. Points are also given for proper police conduct; for instance, when a suspect has been arrested or killed, or a hostage has been restrained, it is the player's duty to report it to the command post. The player should also be certain to confiscate the suspects' weapons upon neutralization. Depending on the difficulty chosen, the point tally will decide if the player ultimately completed or failed the mission and whether or not it must be played again. During gameplay, the mission will automatically end if a hostage is killed.
The game features a relatively active online multiplayer community, allowing for SWAT vs. Suspects gameplay in various situations, despite a large number of players in open matches suffering from Counter-Strikitus -- Usually the gamers who play Suspects primarily. A significant degree of teamwork is typically generated from the two teams, but the player should not expect to be immune from the usual brainless calls of "camper" or "cheater" if they happen to actually know how to utilize skill, strategies and cover instead of racing all over the place and around corners blindly like a stupid retard who thinks he's being chased by a homicidal monkey. However, the game also has a number of clans devoted to it, and such behavior is likely nil during clan matches.
An expansion pack named the Stetchkov Syndicate has been released, featuring primarily seven extra missions and new weapons.
"I tried playing SWAT 4 online yesterday. Turns out the Counter-Strike virus is spreading to other games, now. Figures."
by Rusty Was Here May 03, 2006