Taking longer breaks at work then your employer allows you to. This is probably the one you'll hear the term refer to the most.
It supposedly costs employers huge amounts of money every year.
Time theft can also apply to the time it takes to:
Clean up other people's messes.
Delete spam.
It supposedly costs employers huge amounts of money every year.
Time theft can also apply to the time it takes to:
Clean up other people's messes.
Delete spam.
Manager: Hmmm, Bobby took 2 minutes longer on his break then he was supposed to. I'm going to write him up.
Supervisor: He also helped two customers while he was on his way to his break. We should thank him for taking that time from his break rather then berate him for something as insignificant as two minutes.
Manager: That's still time theft. Bobby makes $7 an hour, that’s twenty-three point three cents a minute. Two minutes rounded up means he cost us forty-seven cents! If he did that every day a week for a year, assuming five days a week, that would cost us about one-hundred-twenty-one dollars over the course of a year!
Supervisor: Perhaps but isn’t that worth the price of a happy employee opposed to a stressed out employee? In the end, the happy employee will perform better. Besides, he always gets his work done and often gets quite a bit more accomplished. Maybe we should be happy for that instead of being picky. If we were talking him extending fifteen-minute breaks to thirty minutes and lunches to forty-five minutes then maybe.
Manager: You know what, you’re right. That much money is worth happy employees. Instead of writing him up, I’ll thank him for a job well done.
Supervisor: He also helped two customers while he was on his way to his break. We should thank him for taking that time from his break rather then berate him for something as insignificant as two minutes.
Manager: That's still time theft. Bobby makes $7 an hour, that’s twenty-three point three cents a minute. Two minutes rounded up means he cost us forty-seven cents! If he did that every day a week for a year, assuming five days a week, that would cost us about one-hundred-twenty-one dollars over the course of a year!
Supervisor: Perhaps but isn’t that worth the price of a happy employee opposed to a stressed out employee? In the end, the happy employee will perform better. Besides, he always gets his work done and often gets quite a bit more accomplished. Maybe we should be happy for that instead of being picky. If we were talking him extending fifteen-minute breaks to thirty minutes and lunches to forty-five minutes then maybe.
Manager: You know what, you’re right. That much money is worth happy employees. Instead of writing him up, I’ll thank him for a job well done.
by Optomist with experience November 11, 2006
Get the time theft mug.A really good videogame series (refering to GTA3 and all successors) that throws you into a parody of some major US city where you make a shitload of money by stealing, drug-dealing, shooting-up rival gangs and preforming various other errands for criminals, gangs, and other scumbags, and then just wreak havok or screw a hooker in your spare time. Plagued (along with every other videogame in history) by a fanbase that consists primarily of hyperactive, crack-addicted 12-year-old boys who couldn't pass a 1st grade spelling-bee if their lives depended on it. Yeah, you all know who you are. The majority of the game's "mature" players must not frequent Internet forums that often.
Oh, and this series also seems to routinely get blamed for the idiotic actions of a few Rednecks and urban white trash by gun control freaks and suburban pussies who want to punish everyone in the world for the misdeeds of a few dozen morons.
Oh, and this series also seems to routinely get blamed for the idiotic actions of a few Rednecks and urban white trash by gun control freaks and suburban pussies who want to punish everyone in the world for the misdeeds of a few dozen morons.
GTA is really good stress therapy if you have to drive 40 miles through some of the shittiest traffic in your region to get to work each day.
by Mob_Triggerman October 5, 2004
Get the Grand Theft Auto mug.Person " Have you seen Ryan lately?"
Person 2 " No, but I heard he failed at life and moved to Thief River Falls."
Person 2 " No, but I heard he failed at life and moved to Thief River Falls."
by Running Things December 5, 2016
Get the thief river falls mug.A person constantly stealing one's "thunder."
Someone who takes something (like trends or expressions you began - to grabbing the attention) away from you.
Someone who takes something (like trends or expressions you began - to grabbing the attention) away from you.
by Little Lightning July 5, 2009
Get the Thunder Thief mug.Thierry Henry. a term coined by legendary comentator george hamilton to describe the cheating french bastard who robbed Ireland of a place in the world cup by handling the ball leading to a goal during the qualifier at the stade de france, saint denis, paris
by absolutelygutted November 19, 2009
Get the the thief of saint denis mug.The father of all stealth games, You play as Garrett, a master thief. Garrett is an anti-hero that steals from the rich and gives to himself.
"Have you missed you eye, thief. I have seen wonderous things with it, someday i'll come back for the other one"
-The Eye
-Thief Deadly Shadows
-The Eye
-Thief Deadly Shadows
by Mr 47 April 2, 2005
Get the thief series mug.1.Thiefling is a person whom was born as a thief. It is used if the person tricked you somehow.
2.It is also a term used in Role Playing Game to define a person whom has a distant demon blood heritage.
2.It is also a term used in Role Playing Game to define a person whom has a distant demon blood heritage.
by NoviceKnight March 11, 2010
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