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Pinkman Drinking Game

Each time you watch a Breaking Bad episode, whenever Jesse swears, fucks up, says "bitch", fights with Walt, or does something violent, take a shot.
Dude you wanna watch Breaking Bad?

Nah, I don't wanna play Pinkman Drinking Game again.
by LegalizeWeezer May 1, 2014
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Gambatte

Japanese phrase meaning "Go for it"! or "Do your best!" Similar to how English speakers say "Break a leg!" It's usually echoed before major events involving competition.
Commentator A: It is the finals round of our matchup with our two competitors in their respective corners!!

Crowd: Gambatte!!

Fighter A: what are they saying ?

Fighter B: They are cheering us on. They're telling us to "Do your best!" or "Break a leg!"
by KalasBlackwing July 9, 2018
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Related Words

The Squid Game

A netflix show released in 2021
Plot: Hundreds of people with financial difficulties accept a strange invitation to a survival game. A millionaire prize awaits them, but the people that have done the game are playing too. Playing with the contestants lives.
Example:
+Have you watched The Squid Game?
-No, i still don't have time.
by moonyaa October 1, 2021
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pussy game

having an extremely good pussy. so good that even men with the strongest pull out game can’t pull out.
“damn, i thought my pull out game was strong until i met this girl. her pussy game is A1.”
by coolgurl411 July 15, 2018
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Gameboy

A system that wasnt upgraded from its debut in 1989 to 1998. Crushed systems that had better technology, more colors on the screen and lit screens. Sole reason: The games. If the Gameboy were to ever die, it would be remembered as what kicked ass in the past. You dont need a powerful console to have a great game made for it.
We got a substitute in class today, so I whipped out my gameboy.
by whuh? November 14, 2004
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The Blawl Game

A mind game inspired by The Game, but intended to foster friendly competition rather than spite.

There are only two rules:

1) In any exchange between participants of The Blawl Game, whichever says "BLAWL" first, wins that exchange. Note that, due to the nature of The Blawl Game, this is not accompanied by a loss for the other player; rather, the winner wins that exchange while the other player remains unaffected.

2) There must be a time period between exchanges to prevent Blawl spamming; this time period is defined as however long it takes for all members of the previous exchange to have stopped thinking about The Blawl Game.

Thus, if one participant were to win an initial Blawl exchange, and the two participants were to then have a several-minute conversation about other things, and the other participant were to then suddenly remember The Blawl Game, they could then slip "BLAWL" into the conversation and win the second exchange.
Person A: "Good morning, how are you today?"
Person B: "Meh, I'm feeling a little blawl today."

Person A: "Happy Blawlday to you, happy Blawlday to you!"

Person A: "ROFB"
Person B: "Huh? Don't you mean ROFL?"
Person A: "Nope. ROFB: Rolling On The Floor Blawling."

Person A: "What does a giraffe have in common with a giant redwood?"
Person B: "Something about being tall?"
Person A: "Nope, actually they're both quite blawl."

Person A: *Reads this definition*
Person B: "Welcome to The Blawl Game."
by Skywalkar March 14, 2011
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Don't hate the player, hate the game.

Ex 1:
If the game is forced on the individuals required to "play" it... Such as war or an area in conflict etc. Using tactics to win or survive may not always be fair or morally right. In this instance, hating the player is useless and the quotes logic seems to ring true. This also covers situations where the rules say you can do certain things, the rules are followed and the other players just don't like that you are able or competent at taking advantage of and succeeding at the game.
However...
Ex 2:
If the game is not forced, there is no situation requiring life threatening survival choices or there was not agreement to start a game with certain parameters .. This saying is used to absolve someone of the act of wrong doing to another by convincing either or both the perpetrator and victim that there was no other choice. Fairness, rules , laws and social norms seem to get lumped into this version of the definition and it's implied that the victim is wrong for holding the perpetrator responsible for their actions. More specifically, calling life a game and using this quote to avoid responsibility for being unfair, deceitful or cheating on purpose and existing outside laws, rules and social norms.
Don't hate the player, hate the game.

Ex 1:
We were at war, I did what I had to do. Don't hate me, hate that our country had to go to war.

Ex 2:
We work in an office with no cameras and loose rules on handling theft. Don't hold me responsible for stealing your things, hate the office for letting me get away with it.
by Autolysis May 8, 2015
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