America's Army
In the early 2000s, the United States government developed and freely distributed a video game known as America's Army. The stated intention of the game is to encourage players to become interested in joining the U.S. Army. According to a poll by I for I Research, 30% of young people who had a positive view of the military said that they had developed that view by playing the game. The bottom line is that America's Army is merely propaganda issued by corrupt government officials. People all across America endorse in the products of the US Army's juggernaut marketing campaign and as they engage in the game play with their own opinions about the war-mongering American Army, they quit the game with a whole new, superficial image. While the game FUNDAMENTALLY fits the definition of a playable and subliminal piece of video game propaganda and recruiting tool, a lot of players do not believe it is (due to the amount of propaganda uncounsciously imposed on them during gameplay). Officially the developers neither admit it is propaganda nor recruitment advertisement.
America's Army is a figurative and written type of message presentation, aimed at serving U.S. recruitment, but especially at giving a positive impression of the U.S. Army in general. Although America's Army claims to represent the real army and gives a lot of true information, it is biased, fails to paint a complete and balanced picture of war and the U.S. army and mainly neglects negative aspects. It is for this reason why this game may mislead and create a false impression of reality in support of the army's cause.
America's Army (AA) is a total biased piece of shit. AA is an officially endorsed game from the US Army. It's anothing boring first person shooter with online multiplayer, involving teamwork, more camouflage than you can shake a stick at, and being yelled at by drill sergeants. Pages of tiny, unresizable text about teamwork, reminiscent of horribly bland, Pollyanna-ish corporate mission statements continuously appear on the screen as you proceed to some superfluous boot camp.
The developers of games should keep in mind that NOBODY cares about graphics when the game play is like dog shit. I mean, remember back in the day, when it was OK for a video game to not have convex volumetric fog rendering and bilinear interpolated textures to be fun? Since when is it acceptable for 30% of your system's resources to be devoted to rendering shadows, atmospheric scattering, ambient light effects, and all this other superfluous bullshit that game coders keep adding to their engines so they can win some imaginary pissing contest? America's Army is a textbook example of such an atrocity.
America's Army is a figurative and written type of message presentation, aimed at serving U.S. recruitment, but especially at giving a positive impression of the U.S. Army in general. Although America's Army claims to represent the real army and gives a lot of true information, it is biased, fails to paint a complete and balanced picture of war and the U.S. army and mainly neglects negative aspects. It is for this reason why this game may mislead and create a false impression of reality in support of the army's cause.
America's Army (AA) is a total biased piece of shit. AA is an officially endorsed game from the US Army. It's anothing boring first person shooter with online multiplayer, involving teamwork, more camouflage than you can shake a stick at, and being yelled at by drill sergeants. Pages of tiny, unresizable text about teamwork, reminiscent of horribly bland, Pollyanna-ish corporate mission statements continuously appear on the screen as you proceed to some superfluous boot camp.
The developers of games should keep in mind that NOBODY cares about graphics when the game play is like dog shit. I mean, remember back in the day, when it was OK for a video game to not have convex volumetric fog rendering and bilinear interpolated textures to be fun? Since when is it acceptable for 30% of your system's resources to be devoted to rendering shadows, atmospheric scattering, ambient light effects, and all this other superfluous bullshit that game coders keep adding to their engines so they can win some imaginary pissing contest? America's Army is a textbook example of such an atrocity.
America's Army by O.o January 16, 2005
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