1. The business community and economic activity that emerges around geek culture; the production and consumption of nerdy goods and services, such as comic cons and other pop culture conventions.
2. The geekonomy can also refer to products (
Star Wars punk rock albums), art (comic book artists), crafts, etc. with a geek interest.
First notably used by journalist Dyer Oxley on episode 40 of the NW
NERD Podcast.
"Wow. I opened a booth at Emerald City Comic Con and did more
business with my artwork than I do all year!"
"That's the geekonomy for ya."
"The Hoot Hoots released a
Star Wars tribute album!"
"That's gonna be a big seller in the geekonomy."
"Bremerton is starting a comicon."
"Yeah, they'
re trying to get in on that geekonomy."