holy crap, look at that bucket of monkey
by jimmy February 23, 2005
by Jimmy March 04, 2005
by Jimmy January 31, 2004
by jimmy February 23, 2005
possibly the most boring gal amerika has on offer. she shud b lockd up, and never b allowd 2 speak publicly agen. 2 b fair she has a fine ass, but jeez she cud bore the fuk out of any1 init.
by jimmy December 31, 2003
In a fighting game, reprensents the strongest characters in the game. Top tiers are usually marked by higher priority moves, hard hitting attacks, strategy variety, speed, and (sometimes) ease. When a game first comes out, the top tiers are usually the easy-to-use cheap characters, and players tend to rely on cheap tactics such as "spamming" a high priority move. After some time, the game tactics begin to develop as people learn new strategies with other characters. Eventually the "cheap" top tiers are replaced, knocked down a level, or accompanied, by new characters. A good fighting game should be as tierless as possible, although this is hard to achieve.
Marvel VS Capcom 2 matches are dominated by top tiers due to the fact that they are so much better than the rest of the characters. In Capcom VS SNK 2, the top tiers aren't so much better than the lower tiers.
by Jimmy March 05, 2005
Sloppy bottom from Windsor.
by Jimmy March 03, 2005