Definitions by andy
Zakhan
The ruler of the realm of Vassagonia, in the Lone Wolf world. Roughly equivalent to a king or sultan, the zakhan lived in a huge palace in the city of Barrakeesh, always surrounded by retainers and sharnazim guards. The zakhan typically demanded absolute obedience from his subjects, although history tells of a number of good rulers.
When Lone Wolf arrives in Barrakeesh, the old zakhan has died (according to the Legends novels, assassinated by the Darklords), and is replaced by a new Zakhan, Kimah. Kimah is extremely evil and is allied with the Darklords. He reappears in Lone Wolf 9: The Cauldron of Terror, at the head of the Vassagonian army besieging Tahou alongside the Darklord army, and armed with a lethal golden orb emitting a protective shield. Those who even touch the light-shield are killed instantly.
The Zakhan Kimah is one of the hardest opponents to beat in the entire Lone Wolf series, especially if Lone Wolf is armed with the Sommerswerd. (The problem can be avoided somewhat if this item is left behind for this quest, although the reason why this weakens the zakhan is not clear; perhaps the orb absorbs the sword's light?)
In the Legends series, the Zakhan Kimah is tortured and apparently killed by Vassagonian rebels, and a new, good-aligned Zakhan takes over. Although it is clear to a careful reader that he has not been killed, the series stops before this issue is resolved (only one book before it would have to be raised again).
When Lone Wolf arrives in Barrakeesh, the old zakhan has died (according to the Legends novels, assassinated by the Darklords), and is replaced by a new Zakhan, Kimah. Kimah is extremely evil and is allied with the Darklords. He reappears in Lone Wolf 9: The Cauldron of Terror, at the head of the Vassagonian army besieging Tahou alongside the Darklord army, and armed with a lethal golden orb emitting a protective shield. Those who even touch the light-shield are killed instantly.
The Zakhan Kimah is one of the hardest opponents to beat in the entire Lone Wolf series, especially if Lone Wolf is armed with the Sommerswerd. (The problem can be avoided somewhat if this item is left behind for this quest, although the reason why this weakens the zakhan is not clear; perhaps the orb absorbs the sword's light?)
In the Legends series, the Zakhan Kimah is tortured and apparently killed by Vassagonian rebels, and a new, good-aligned Zakhan takes over. Although it is clear to a careful reader that he has not been killed, the series stops before this issue is resolved (only one book before it would have to be raised again).
Beleriand
Region in the far northwest of Middle Earth in the First Age. Its history is recounted in Tolkien's epic work "The Silmarillion". Being the closest region to Valinor, this was the region peopled by elves who returned from Valinor or who didn't quite reach it; it is also the nearest region to Morgoth's fortress at Angband. The Wars of Beleriand - including five major battles and innumerable skirmishes - and the tales of Beren and Luthien, Turin and Nienor, and Tuor and Idril all take place in the setting of Beleriand.
The realms of Beleriand include Doriath, Nargothrond, Gondolin, Thargelion, Ossiriand, Himring,Falas, Mithrim, Dor-lomin and Dorthonion.
Beleriand is destroyed at the end of the Silmarillion in a massive battle in which the forces of Valinor join those of the elves of Beleriand in finally destroying Morgoth's forces; the realm is destroyed in the conflict and sinks into the sea (except Himling Island and Tol Fuin, which appear on later maps).
The realms of Beleriand include Doriath, Nargothrond, Gondolin, Thargelion, Ossiriand, Himring,Falas, Mithrim, Dor-lomin and Dorthonion.
Beleriand is destroyed at the end of the Silmarillion in a massive battle in which the forces of Valinor join those of the elves of Beleriand in finally destroying Morgoth's forces; the realm is destroyed in the conflict and sinks into the sea (except Himling Island and Tol Fuin, which appear on later maps).
Shadakine
Warriors in the service of Shasarak the Wytch-King and the Shadakine Empire, they apparently descended on the eastern part of southern Magnamund from the desert. They appear human, except that they have eyes which are entirely white, with no pupils. Shadakine in Shasarak's army wear ranger-like armour and their heads are shaven, except for a pony-tail at the back. They wield fearsome scimitars, and some also have war-dogs and chariots.
The Shadakine warriors are not especially strong when confronted in combat individually, but the massive Shadakine army, with its siege machinery and spike-wheeled chariots, is a fearsome adversary.
See also Shadakine Empire.
The Shadakine warriors are not especially strong when confronted in combat individually, but the massive Shadakine army, with its siege machinery and spike-wheeled chariots, is a fearsome adversary.
See also Shadakine Empire.
Shadakine Empire
A large realm in southern Magnamund, covering most of the eastern half of the continent at the time of the World of Lone Wolf gamebooks. The capital is the city of Shadaki, and it also contains a number of other major cities such as Ghol-Tabras. In addition, it controls the formerly free cities such as Andui, Forlu and Karnali and a number of desolate areas such as Lara and the Lissan Plains.
The Empire is ruled by the Wytch-King Shasarak by means of fell magic and the fearsome Shadakine army. Particularly important are the Shadakine Wytches, who control each city partly by means of the powerful influence of the Kazim Stones they possess. Shasarak has also called demons to his aid, has opened a portal to the demonic plane and is a powerful magician in his own right.
The Empire is ruled by the Wytch-King Shasarak by means of fell magic and the fearsome Shadakine army. Particularly important are the Shadakine Wytches, who control each city partly by means of the powerful influence of the Kazim Stones they possess. Shasarak has also called demons to his aid, has opened a portal to the demonic plane and is a powerful magician in his own right.
The Shadakine Empire at its peak stretched from the Tentarias, the northern border of Southern Magnamund, to the south coast of the continent.
After the fall of Shasarak, most of the area became a single realm under the rulership of the wizard Grey Star, but Shadakine supporters continued to cause unrest. The free cities returned to their independence.
After the fall of Shasarak, most of the area became a single realm under the rulership of the wizard Grey Star, but Shadakine supporters continued to cause unrest. The free cities returned to their independence.
Shadakine Empire by Andy April 24, 2004
Shasarak
Dubbed the Wytch-King, Shasarak is an evil former Shianti who has become ruler of much of southern Magnamund at the time of the World of Lone Wolf gamebook series. This area, known as the Shadakine Empire, was ruled through his ferocious troops, the Shadakine, and the evil Shadakine Wytches. Shasarak himself was almost destroyed in a fire which occurred in the once-great empire of Taklakot. Defying the oaths of the Shianti, Shasarak had become ruler of Taklakot and under his rule it had become great, but the people started using dangerous magics which led to their destruction in a conflagration. Shasarak survived, but at the cost of severe burning; now half his face is permanently covered by an iron mask.
He is a powerful wizard, always wearing a long black robe and carrying a wizard's staff. He commands evil creatures such as the Kleasa and has even entered into a pact with Agarash the Damned. Now based in a tightly guarded fortress in the city of Shadaki, he makes his presence known through mental projections, nightmares and his control over his fearsome minions.
Grey Star fights Shasarak at the end of the fourth and final World of Lone Wolf gamebook. In fact, he is the only real "boss monster" of the entire series. Having said this, he is not an especially powerful opponent given the extraordinary skills Grey Star has in this fourth book. When he's defeated by Grey Star, he crawls through the demon gate and joins Agarash in his hell.
He is a powerful wizard, always wearing a long black robe and carrying a wizard's staff. He commands evil creatures such as the Kleasa and has even entered into a pact with Agarash the Damned. Now based in a tightly guarded fortress in the city of Shadaki, he makes his presence known through mental projections, nightmares and his control over his fearsome minions.
Grey Star fights Shasarak at the end of the fourth and final World of Lone Wolf gamebook. In fact, he is the only real "boss monster" of the entire series. Having said this, he is not an especially powerful opponent given the extraordinary skills Grey Star has in this fourth book. When he's defeated by Grey Star, he crawls through the demon gate and joins Agarash in his hell.
Shasarak's minions control all the eastern coastal regions and have subdued the free cities such as Karnali, Forlu and Andui.
It is discovered that Shasarak is a former Shianti towards the end of the second gamebook, when Grey Star uncovers a book bearing a Shianti rune in Gyanima, the last remnant of Taklakot.
It is discovered that Shasarak is a former Shianti towards the end of the second gamebook, when Grey Star uncovers a book bearing a Shianti rune in Gyanima, the last remnant of Taklakot.
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