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Definitions by ANDY

Draugluin 

The sire of the great wolves or "werewolves" of Morgoth, in Tolkien's book, The Silmarillion. Draugluin was sent to Tol Sirion with Sauron to protect the frontier, but was slain by Huan the wolfhound when Luthien attempted to free Beren from the fortress.
Draugluin was apparently blue-tinged in appearance.
Draugluin by Andy May 10, 2004

Carcharoth

Greatest of the wolves or "werewolves" of Morgoth/Sauron in Tolkien's book The Silmarillion. Fathered by Draugluin, Carcharoth was specially trained and fed up to be the most powerful wolf ever, because of a prophecy that Huan the wolfhound could only be killed by the greatest wolf in history.

Carcharoth was posted outside the fortress of Angband to protect Sauron from any attempt by Beren, Luthien and Huan to obtain a Silmaril (in fulfilment of their oath to Elwe). Put under a sleep spell by Luthien, he failed to prevent the theft of a Silmaril, but he attacked Beren when he tried to leave the tower, biting off the hand containing the Silmaril.

Tormented by its light which he found unbearable, Carcharoth then ran rampage across Beleriand until hunted down and slain by Huan. As the prophecy foretold, Huan was also slain in this combat.
Carcharoth is depicted on the cover of the book The Lays of Beleriand as a gigantic slavering wolf with dark fur and red eyes, belching smoke.
Carcharoth by Andy May 10, 2004
A noble Elf from Nargothrond, Gwindor became Turin's companion following the tragic slaying of Beleg. He guided Beleg to Ivrin and healed his soul before taking him to Nargothrond. Gwindor was slain in combat when the forces of Nargothrond clashed with those of Morgoth.
A character in Tolkien's 'The Silmarillion'.
Gwindor by Andy May 10, 2004

Dorthonion

A region of Beleriand, in the north, just to the south of Ard-Galen/Anfauglith and separated by a thin strip of land from Doriath to the south. It is a plateau surrounded by tall mountains which can be reached only via a few dangerous passes, which seem to lead mainly to Nan Dungortheb. Notable features include Rivil's Well and Tarn Aeluin.

Its role in Tolkien's book The Silmarillion is mainly as a site of a rearguard action by a small, heroic band of 14 outlaws led by the human king Barahir and including his son, Beren. It was overrun by Morgoth's forces after Dagor Bragollach, and became a scene of guerrilla battles until eventually only the 14 remained, harassing orkish patrols in the region. After Sauron crushed the outlaws, it was renamed Taur-nu-Fuin.
Sadly, the exploits of the outlaws were never turned into fully-fledged tales.
Dorthonion by Andy May 10, 2004

catharsis 

The release of pent-up or repressed energies through their attachment to a new object or situation and their resultant release. For instance, the vicarious satisfaction of a desire to commit violence due to frustration with one's boss, through something other than violence against one's boss, e.g. through watching violent films, doing karate as a hobby, fighting a rival gang, playing Doom, etc.
It's a concept taken from Freudian psychoanalysis.

It also has a peculiar meaning in Gramscian theory, where it refers to the rearticulation and reconfiguration of desires and passions into a new ideological/philosophical framework - roughly speaking, the achievement of a new, revolutionary formation of desire.
catharsis by Andy May 9, 2004

libidinal investment 

An attachment of strong, intense emotional energies to an issue, person, concept, etc., in such a way that one pays special attention to issues surrounding it and one reacts strongly to discussions and changes affecting it. Includes, but is not limited to, sexual and sublimated sexual attachments.

The term is psychoanalytic in origin and is widely used in cultural studies.
Right-wingers often have a strong libidinal investment in the idea of authority, so that they experience threats to authority almost as if they are threatened personally. This may be due to an Oedipal fixation in which their sense of personal identity fuses with that of the father, as threatening authority-figure, so as to enable the repression of castration-threat anxiety.
In World of Lone Wolf 3: Beyond the Nightmare Gate, a jakhsa is an evil spirit which can adopt the physical appearance of its victim. It tries to kill its target, but with a twist: killing the jakhsa kills its victim, and vice-versa.
The jakhsa follows Grey Star under the command of Shasarak.
jakhsa by Andy May 9, 2004